blob: 7f047491865b4be9cc3607feb945aded46dd5e8d [file] [log] [blame]
#include "rive/animation/keyed_object.hpp"
#include "rive/animation/keyed_property.hpp"
#include "rive/animation/linear_animation.hpp"
#include "rive/artboard.hpp"
#include "rive/importers/linear_animation_importer.hpp"
using namespace rive;
KeyedObject::KeyedObject() {}
KeyedObject::~KeyedObject() {}
void KeyedObject::addKeyedProperty(std::unique_ptr<KeyedProperty> property) {
m_KeyedProperties.push_back(std::move(property));
}
StatusCode KeyedObject::onAddedDirty(CoreContext* context) {
// Make sure we're keying a valid object.
if (context->resolve(objectId()) == nullptr) {
return StatusCode::MissingObject;
}
for (auto& property : m_KeyedProperties) {
StatusCode code;
if ((code = property->onAddedDirty(context)) != StatusCode::Ok) {
return code;
}
}
return StatusCode::Ok;
}
StatusCode KeyedObject::onAddedClean(CoreContext* context) {
for (auto& property : m_KeyedProperties) {
property->onAddedClean(context);
}
return StatusCode::Ok;
}
void KeyedObject::apply(Artboard* artboard, float time, float mix) {
Core* object = artboard->resolve(objectId());
if (object == nullptr) {
return;
}
for (auto& property : m_KeyedProperties) {
property->apply(object, time, mix);
}
}
StatusCode KeyedObject::import(ImportStack& importStack) {
auto importer = importStack.latest<LinearAnimationImporter>(LinearAnimationBase::typeKey);
if (importer == nullptr) {
return StatusCode::MissingObject;
}
// we transfer ownership of ourself to the importer!
importer->addKeyedObject(std::unique_ptr<KeyedObject>(this));
return Super::import(importStack);
}