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#ifndef _RIVE_CIRCLE_CONSTANT_HPP_
#define _RIVE_CIRCLE_CONSTANT_HPP_
#include "rive/rive_types.hpp"
namespace rive {
constexpr float circleConstant = 0.552284749831;
constexpr float icircleConstant = 1.0 - circleConstant;
} // namespace rive
#endif