blob: c037ca0cf67272ee14378ac9f1efeca79321e16a [file] [log] [blame] [edit]
#include "rive/animation/animation_state.hpp"
#include "rive/animation/linear_animation.hpp"
#include "rive/animation/animation_state_instance.hpp"
#include "rive/core_context.hpp"
#include "rive/artboard.hpp"
using namespace rive;
std::unique_ptr<StateInstance> AnimationState::makeInstance(
ArtboardInstance* instance) const
{
return rivestd::make_unique<AnimationStateInstance>(this, instance);
}
#ifdef TESTING
void AnimationState::animation(LinearAnimation* animation)
{
m_Animation = animation;
}
#endif