blob: e80f91095d56c23246b773776ca52b3c1dd85386 [file] [log] [blame]
#include "rive/transform_component.hpp"
#include "rive/shapes/clipping_shape.hpp"
#include "rive/math/vec2d.hpp"
#include "rive/constraints/constraint.hpp"
using namespace rive;
float WorldTransformComponent::childOpacity() { return opacity(); }
void WorldTransformComponent::markWorldTransformDirty()
{
addDirt(ComponentDirt::WorldTransform, true);
}
const Mat2D& WorldTransformComponent::worldTransform() const
{
return m_WorldTransform;
}
Mat2D& WorldTransformComponent::mutableWorldTransform()
{
return m_WorldTransform;
}
void WorldTransformComponent::opacityChanged()
{
addDirt(ComponentDirt::RenderOpacity, true);
}
void WorldTransformComponent::worldTranslation(Vec2D& result) const
{
result[0] = m_WorldTransform[4];
result[1] = m_WorldTransform[5];
}