#ifndef GOLDENS_GRID_HPP | |
#define GOLDENS_GRID_HPP | |
namespace rive { | |
class Renderer; | |
} | |
constexpr static int CELL = 256; | |
constexpr static int W = 5; | |
constexpr static int H = 5; | |
constexpr static int GAP = 2; | |
constexpr static int SW = W * CELL + (W + 1) * GAP; | |
constexpr static int SH = H * CELL + (H + 1) * GAP; | |
void RenderGoldensGrid(rive::Renderer* renderer, | |
const char* source, | |
const char* artboardName, | |
const char* animationName); | |
#endif |