)]}'
{
  "commit": "eb2ab3f91586e14ce34b777bc75656cf2c4a8ac4",
  "tree": "2d8a6888d9d199c198ad2b01fccd32c9490ab17d",
  "parents": [
    "23a5a1ff66a08ee14e5d18809e077eb9a073a1d5"
  ],
  "author": {
    "name": "luigi-rosso",
    "email": "hello@rive.app",
    "time": "Sat Jul 02 03:46:30 2022 +0000"
  },
  "committer": {
    "name": "luigi-rosso",
    "email": "hello@rive.app",
    "time": "Sat Jul 02 03:46:30 2022 +0000"
  },
  "message": "Don’t crash if an image hasn’t decoded yet (no render image available).\n\nFix for runtime crash when playing a file that hasn\u0027t decoded an image yet.\n\nhttps://2dimensions.slack.com/archives/CLLCU09T6/p1656699992185979?thread_ts\u003d1656699968.956809\u0026cid\u003dCLLCU09T6\n\nIn this case it was due to the image being missing, but this could happen with async image decode when we have out of band assets too so it\u0027s good to be resilient here.\n\nDiffs\u003d\n1dca3bf6a Don’t crash if an image hasn’t decoded yet (no render image available).\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "fc25c85c11c9ce484a247937f31d3d8ed60c8569",
      "old_mode": 33188,
      "old_path": ".rive_head",
      "new_id": "2684f4a464c720369e871b304d4afa6c8b76d506",
      "new_mode": 33188,
      "new_path": ".rive_head"
    },
    {
      "type": "modify",
      "old_id": "9d11a61e3cf4f873e71e0914f2dfac06a9201bdf",
      "old_mode": 33188,
      "old_path": "src/shapes/image.cpp",
      "new_id": "d0b46c584f6d629c653117c500dc4806cb0bc896",
      "new_mode": 33188,
      "new_path": "src/shapes/image.cpp"
    }
  ]
}
