| /* |
| * Copyright 2022 Rive |
| */ |
| |
| #include "rive/factory.hpp" |
| #include "rive/math/aabb.hpp" |
| #include "rive/math/raw_path.hpp" |
| |
| using namespace rive; |
| |
| std::unique_ptr<RenderPath> Factory::makeRenderPath(const AABB& r) { |
| const Vec2D pts[] = { |
| {r.left(), r.top()}, |
| {r.right(), r.top()}, |
| {r.right(), r.bottom()}, |
| {r.left(), r.bottom()}, |
| }; |
| const PathVerb verbs[] = { |
| PathVerb::move, |
| PathVerb::line, |
| PathVerb::line, |
| PathVerb::line, |
| PathVerb::close, |
| }; |
| return this->makeRenderPath(pts, verbs, FillRule::nonZero); |
| } |
| |
| std::unique_ptr<RenderPath> Factory::makeRenderPath(const RawPath& rp, FillRule fill) { |
| return this->makeRenderPath(rp.points(), rp.verbs(), fill); |
| } |