#ifndef _RIVE_WEIGHT_HPP_ | |
#define _RIVE_WEIGHT_HPP_ | |
#include "rive/generated/bones/weight_base.hpp" | |
#include "rive/math/vec2d.hpp" | |
#include <stdio.h> | |
namespace rive | |
{ | |
class Weight : public WeightBase | |
{ | |
private: | |
Vec2D m_Translation; | |
public: | |
Vec2D& translation() { return m_Translation; } | |
StatusCode onAddedDirty(CoreContext* context) override; | |
static Vec2D deform(Vec2D inPoint, | |
unsigned int indices, | |
unsigned int weights, | |
const Mat2D& world, | |
const float* boneTransforms); | |
}; | |
} // namespace rive | |
#endif |