| #ifndef _RIVE_BONE_HPP_ |
| #define _RIVE_BONE_HPP_ |
| #include "rive/generated/bones/bone_base.hpp" |
| #include <stdio.h> |
| #include <vector> |
| |
| namespace rive |
| { |
| class Constraint; |
| class Bone : public BoneBase |
| { |
| |
| private: |
| std::vector<Bone*> m_ChildBones; |
| std::vector<Constraint*> m_PeerConstraints; |
| |
| public: |
| StatusCode onAddedClean(CoreContext* context) override; |
| float x() const override; |
| float y() const override; |
| |
| inline const std::vector<Bone*> childBones() { return m_ChildBones; } |
| |
| void addChildBone(Bone* bone); |
| Vec2D tipWorldTranslation() const; |
| void addPeerConstraint(Constraint* peer); |
| const std::vector<Constraint*>& peerConstraints() const { return m_PeerConstraints; } |
| |
| private: |
| void lengthChanged() override; |
| }; |
| } // namespace rive |
| |
| #endif |