| #ifndef _RIVE_LISTENER_FIRE_EVENT_HPP_ | |
| #define _RIVE_LISTENER_FIRE_EVENT_HPP_ | |
| #include "rive/generated/animation/listener_fire_event_base.hpp" | |
| namespace rive | |
| { | |
| class ListenerFireEvent : public ListenerFireEventBase | |
| { | |
| public: | |
| void perform(StateMachineInstance* stateMachineInstance, Vec2D position) const override; | |
| }; | |
| } // namespace rive | |
| #endif |