#ifndef _RIVE_LISTENER_FIRE_EVENT_HPP_ | |
#define _RIVE_LISTENER_FIRE_EVENT_HPP_ | |
#include "rive/generated/animation/listener_fire_event_base.hpp" | |
namespace rive | |
{ | |
class ListenerFireEvent : public ListenerFireEventBase | |
{ | |
public: | |
void perform(StateMachineInstance* stateMachineInstance, Vec2D position) const override; | |
}; | |
} // namespace rive | |
#endif |