#ifndef _RIVE_BLEND_STATE1_D_HPP_ | |
#define _RIVE_BLEND_STATE1_D_HPP_ | |
#include "rive/generated/animation/blend_state_1d_base.hpp" | |
namespace rive | |
{ | |
class BlendState1D : public BlendState1DBase | |
{ | |
public: | |
bool hasValidInputId() const { return inputId() != Core::emptyId; } | |
StatusCode import(ImportStack& importStack) override; | |
std::unique_ptr<StateInstance> makeInstance(ArtboardInstance*) const override; | |
}; | |
} // namespace rive | |
#endif |