)]}'
{
  "commit": "b58380143f432a9c220ba325932dc76f9291b6fc",
  "tree": "187c1a1c52d8e3c3dbd0253b6485ea1c38583110",
  "parents": [
    "5b70b81cd25b20a6b929a717ad178e6882960bf8"
  ],
  "author": {
    "name": "blakdragan7",
    "email": "hello@rive.app",
    "time": "Fri Aug 09 04:39:22 2024 +0000"
  },
  "committer": {
    "name": "blakdragan7",
    "email": "hello@rive.app",
    "time": "Fri Aug 09 04:39:22 2024 +0000"
  },
  "message": "added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT\n\nCurrently, render targets that do not have the VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT flag will not work and just cause a crash. This adds an offscreen texture that can be used as an input attachment in its place and then a copy command to update the render target at the end.\n\nDiffs\u003d\n8c7ac0329 added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT (#7757)\n\nCo-authored-by: Jonathon Copeland \u003cjcopela4@gmail.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "2f45f73f8c472f3765c3c8ff1094887d5f64d8e8",
      "old_mode": 33188,
      "old_path": ".rive_head",
      "new_id": "16f26cbd12b08b8d795ce969a325e8a2dd4fde2f",
      "new_mode": 33188,
      "new_path": ".rive_head"
    },
    {
      "type": "modify",
      "old_id": "b3c4f87cf6e3d94aeff980172b4949f631a2b89f",
      "old_mode": 33261,
      "old_path": "build/build_rive.sh",
      "new_id": "cb1a3054559cf87c26ac1fb2651bb7572ad243e6",
      "new_mode": 33261,
      "new_path": "build/build_rive.sh"
    }
  ]
}
