blob: 82b15d6d41f2645e0ad59104ee2a08eeef3b6ede [file] [log] [blame]
/*
* Copyright 2023 Rive
*/
#include "rive/decoders/bitmap_decoder.hpp"
#include "rive/rive_types.hpp"
#include "rive/math/simd.hpp"
#include "rive/math/math_types.hpp"
#include "rive/core/type_conversions.hpp"
#include "utils/auto_cf.hpp"
#include <TargetConditionals.h>
#if TARGET_OS_IPHONE
#include <CoreGraphics/CoreGraphics.h>
#include <ImageIO/ImageIO.h>
#elif TARGET_OS_MAC
#include <ApplicationServices/ApplicationServices.h>
#endif
#include <stdio.h>
#include <string.h>
#include <vector>
// Represents raw, premultiplied, RGBA image data with tightly packed rows (width * 4 bytes).
struct PlatformCGImage
{
uint32_t width = 0;
uint32_t height = 0;
bool opaque = false;
std::unique_ptr<uint8_t[]> pixels;
};
bool cg_image_decode(const uint8_t* encodedBytes,
size_t encodedSizeInBytes,
PlatformCGImage* platformImage)
{
AutoCF data = CFDataCreate(kCFAllocatorDefault, encodedBytes, encodedSizeInBytes);
if (!data)
{
return false;
}
AutoCF source = CGImageSourceCreateWithData(data, nullptr);
if (!source)
{
return false;
}
AutoCF image = CGImageSourceCreateImageAtIndex(source, 0, nullptr);
if (!image)
{
return false;
}
bool isOpaque = false;
switch (CGImageGetAlphaInfo(image.get()))
{
case kCGImageAlphaNone:
case kCGImageAlphaNoneSkipFirst:
case kCGImageAlphaNoneSkipLast:
isOpaque = true;
break;
default:
break;
}
const size_t width = CGImageGetWidth(image);
const size_t height = CGImageGetHeight(image);
const size_t rowBytes = width * 4; // 4 bytes per pixel
const size_t size = rowBytes * height;
const size_t bitsPerComponent = 8;
CGBitmapInfo cgInfo = kCGBitmapByteOrder32Big; // rgba
if (isOpaque)
{
cgInfo |= kCGImageAlphaNoneSkipLast;
}
else
{
cgInfo |= kCGImageAlphaPremultipliedLast;
}
std::unique_ptr<uint8_t[]> pixels(new uint8_t[size]);
AutoCF cs = CGColorSpaceCreateDeviceRGB();
AutoCF cg =
CGBitmapContextCreate(pixels.get(), width, height, bitsPerComponent, rowBytes, cs, cgInfo);
if (!cg)
{
return false;
}
CGContextSetBlendMode(cg, kCGBlendModeCopy);
CGContextDrawImage(cg, CGRectMake(0, 0, width, height), image);
platformImage->width = rive::castTo<uint32_t>(width);
platformImage->height = rive::castTo<uint32_t>(height);
platformImage->opaque = isOpaque;
platformImage->pixels = std::move(pixels);
return true;
}
std::unique_ptr<Bitmap> Bitmap::decode(const uint8_t bytes[], size_t byteCount)
{
PlatformCGImage image;
if (!cg_image_decode(bytes, byteCount, &image))
{
return nullptr;
}
// CG only supports premultiplied alpha. Unmultiply now.
size_t imageNumPixels = image.height * image.width;
size_t imageSizeInBytes = imageNumPixels * 4;
// Process 2 pixels at once, deal with odd number of pixels
if (imageNumPixels & 1)
{
imageSizeInBytes -= 4;
}
size_t i;
for (i = 0; i < imageSizeInBytes; i += 8)
{
// Load 2 pixels into 64 bits
auto twoPixels = rive::simd::load<uint8_t, 8>(&image.pixels[i]);
auto a0 = twoPixels[3];
auto a1 = twoPixels[7];
// Avoid computation if both pixels are either fully transparent or opaque pixels
if ((a0 > 0 && a0 < 255) || (a1 > 0 && a1 < 255))
{
// Avoid potential division by zero
a0 = std::max<uint8_t>(a0, 1);
a1 = std::max<uint8_t>(a1, 1);
// Cast to 16 bits to avoid overflow
rive::uint16x8 rgbaWidex2 = rive::simd::cast<uint16_t>(twoPixels);
// Unpremult: multiply by RGB by "255.0 / alpha"
rgbaWidex2 *= rive::uint16x8{255, 255, 255, 1, 255, 255, 255, 1};
rgbaWidex2 /= rive::uint16x8{a0, a0, a0, 1, a1, a1, a1, 1};
// Cast back to 8 bits and store
twoPixels = rive::simd::cast<uint8_t>(rgbaWidex2);
rive::simd::store(&image.pixels[i], twoPixels);
}
}
// Process last odd pixel if needed
if (imageNumPixels & 1)
{
// Load 1 pixel into 32 bits
auto rgba = rive::simd::load<uint8_t, 4>(&image.pixels[i]);
// Avoid computation for fully transparent or opaque pixels
if (rgba.a > 0 && rgba.a < 255)
{
// Cast to 16 bits to avoid overflow
rive::uint16x4 rgbaWide = rive::simd::cast<uint16_t>(rgba);
// Unpremult: multiply by RGB by "255.0 / alpha"
rgbaWide *= rive::uint16x4{255, 255, 255, 1};
rgbaWide /= rive::uint16x4{rgba.a, rgba.a, rgba.a, 1};
// Cast back to 8 bits and store
rgba = rive::simd::cast<uint8_t>(rgbaWide);
rive::simd::store(&image.pixels[i], rgba);
}
}
return std::make_unique<Bitmap>(
image.width, image.height, PixelFormat::RGBA, std::move(image.pixels));
}