)]}'
{
  "commit": "830dc15fb495e6fc14da72be79f302ec2313d4bb",
  "tree": "778feb179f82e7c67187031c7abce6d9a32584ab",
  "parents": [
    "a33e83628706d7ed095009f24cc065a25f4c48e9"
  ],
  "author": {
    "name": "csmartdalton",
    "email": "hello@rive.app",
    "time": "Fri Feb 13 09:01:31 2026 +0000"
  },
  "committer": {
    "name": "csmartdalton",
    "email": "hello@rive.app",
    "time": "Fri Feb 13 09:01:31 2026 +0000"
  },
  "message": "feat(vk): Add an option to disable fixed function clockwise mode (#11666) 838cad2bf2\nDithering does better when we evaluate our blend equations in medium\nprecision from the fragment shader, vs letting it happen in the blend\nunit (which, presumably, must be lower precision). For this reason, an\napp may wish to disable \"fixed function\" rendering for clockwise mode.\n\nCo-authored-by: Chris Dalton \u003c99840794+csmartdalton@users.noreply.github.com\u003e\n",
  "tree_diff": [
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      "new_mode": 33188,
      "new_path": ".rive_head"
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      "old_path": "renderer/include/rive/renderer/vulkan/render_context_vulkan_impl.hpp",
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}
