)]}'
{
  "commit": "7d4ee62eccaad097cdc9b07b83e9a8238bf966b0",
  "tree": "6ee6175b1f5a951ad7ae30d282822c9fee901375",
  "parents": [
    "82440875b26de96d790efb393f88810ac0c16717"
  ],
  "author": {
    "name": "csmartdalton",
    "email": "hello@rive.app",
    "time": "Wed Jun 24 23:21:46 2026 +0000"
  },
  "committer": {
    "name": "csmartdalton",
    "email": "hello@rive.app",
    "time": "Wed Jun 24 23:21:46 2026 +0000"
  },
  "message": "fix(renderer): Update dead macro names (#12933) 09c54e8737\nDISABLE_CLIP_RECT_FOR_VULKAN_MSAA was renamed to\nDISABLE_CLIP_DISTANCE_FOR_UBERSHADERS in #11040 (generalized from\nVulkan-only to all MSAA ubershaders), which moved the #ifndef check\nsites to the new name. However, three #define sites were still on the\nold name.\n\n  - draw_msaa_stencil.main\n  - clear_clockwise_atomic_clip.main\n  - init_clockwise_atomic_workaround.frag\n\nThe latter two were added in #12120, five months after the rename,\ncopy-pasting the already-dead define, so they had never once taken\neffect.\n\nCo-authored-by: Chris Dalton \u003c99840794+csmartdalton@users.noreply.github.com\u003e\n",
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