)]}'
{
  "commit": "6ad97df5e7b33faa917c375d86896c25e12923f8",
  "tree": "81e71060af0b2eda570cb5ccc5e50932e213c4f9",
  "parents": [
    "8f654bf616592f6359ed54921fd441da93a1b810"
  ],
  "author": {
    "name": "csmartdalton",
    "email": "hello@rive.app",
    "time": "Fri May 10 07:45:13 2024 +0000"
  },
  "committer": {
    "name": "csmartdalton",
    "email": "hello@rive.app",
    "time": "Fri May 10 07:45:13 2024 +0000"
  },
  "message": "Work around a GLSL compiler bug on Pixel 8\n\nPixel 8 with ARM Mali-G715 throws away \"x0x1 \u003c\u003c 16 \u003e\u003e 16\". We need this in order to sign-extend the bottom 16 bits of x0x1. Add some throwaway code that convinces the compiler not to throw this away.\n\nDiffs\u003d\n9ad9d82e1 Work around a GLSL compiler bug on Pixel 8 (#7247)\n\nCo-authored-by: Chris Dalton \u003c99840794+csmartdalton@users.noreply.github.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "f3506683cc74a41e1c301b973d504140d8b2b9cb",
      "old_mode": 33188,
      "old_path": ".rive_head",
      "new_id": "9fdcac65b53902781701c17097227045fc78fc81",
      "new_mode": 33188,
      "new_path": ".rive_head"
    },
    {
      "type": "modify",
      "old_id": "5fccc33f44c64437354de5012155632e7f93f507",
      "old_mode": 33188,
      "old_path": "renderer/shaders/tessellate.glsl",
      "new_id": "efbe0a8bc2f36628d50fac43dd9466ac47911223",
      "new_mode": 33188,
      "new_path": "renderer/shaders/tessellate.glsl"
    }
  ]
}
