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#ifndef _RIVE_BLEND_STATE1_D_HPP_
#define _RIVE_BLEND_STATE1_D_HPP_
#include "rive/generated/animation/blend_state_1d_base.hpp"
namespace rive {
class BlendState1D : public BlendState1DBase {
public:
StatusCode import(ImportStack& importStack) override;
StateInstance* makeInstance() const override;
};
} // namespace rive
#endif