#ifndef _RIVE_BLEND_STATE1_D_HPP_ | |
#define _RIVE_BLEND_STATE1_D_HPP_ | |
#include "rive/generated/animation/blend_state_1d_base.hpp" | |
namespace rive { | |
class BlendState1D : public BlendState1DBase { | |
public: | |
StatusCode import(ImportStack& importStack) override; | |
StateInstance* makeInstance() const override; | |
}; | |
} // namespace rive | |
#endif |