| #ifndef _RIVE_LINEAR_ANIMATION_HPP_ |
| #define _RIVE_LINEAR_ANIMATION_HPP_ |
| #include "rive/animation/loop.hpp" |
| #include "rive/generated/animation/linear_animation_base.hpp" |
| #include <vector> |
| namespace rive |
| { |
| class Artboard; |
| class KeyedObject; |
| |
| class LinearAnimation : public LinearAnimationBase |
| { |
| private: |
| std::vector<KeyedObject*> m_KeyedObjects; |
| |
| public: |
| ~LinearAnimation(); |
| StatusCode onAddedDirty(CoreContext* context) override; |
| StatusCode onAddedClean(CoreContext* context) override; |
| void addKeyedObject(KeyedObject* object); |
| void apply(Artboard* artboard, float time, float mix = 1.0f) const; |
| |
| Loop loop() const { return (Loop)loopValue(); } |
| |
| StatusCode import(ImportStack& importStack) override; |
| |
| float startSeconds() const; |
| float endSeconds() const; |
| float durationSeconds() const; |
| |
| #ifdef TESTING |
| size_t numKeyedObjects() { return m_KeyedObjects.size(); } |
| // Used in testing to check how many animations gets deleted. |
| static int deleteCount; |
| #endif |
| }; |
| } // namespace rive |
| |
| #endif |