)]}'
{
  "commit": "2007344bffc1d1faa536d67837e484ad07a11c82",
  "tree": "03da206258bd3c386d529fe4a884c0675d858525",
  "parents": [
    "3e95f248dc3c517f33f58a0fef684ee7022f041a"
  ],
  "author": {
    "name": "philter",
    "email": "hello@rive.app",
    "time": "Wed May 08 22:08:40 2024 +0000"
  },
  "committer": {
    "name": "philter",
    "email": "hello@rive.app",
    "time": "Wed May 08 22:08:40 2024 +0000"
  },
  "message": "Don\u0027t defer path update if Shape has a dependent skin\n\nFixes an issue where shapes set to 0% opacity and also having bound bones were not updating, causing problems with hit detection on those shapes.\n\nDiffs\u003d\ne0c4d9a20 Don\u0027t defer path update if Shape has a dependent skin (#7231)\n",
  "tree_diff": [
    {
      "type": "modify",
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      "new_mode": 33188,
      "new_path": ".rive_head"
    },
    {
      "type": "modify",
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      "old_mode": 57344,
      "old_path": "submodules/rive-cpp",
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}
