blob: b8f92d150d6cddd30d108f40f6b389d0abbf6d62 [file] [log] [blame]
#include "rive/animation/animation_state.hpp"
#include "rive/animation/linear_animation.hpp"
#include "rive/animation/animation_state_instance.hpp"
#include "rive/core_context.hpp"
#include "rive/artboard.hpp"
using namespace rive;
std::unique_ptr<StateInstance> AnimationState::makeInstance(ArtboardInstance* instance) const {
return std::make_unique<AnimationStateInstance>(this, instance);
}