Feature options on Fonts Adds runtime and editor support for setting feature flags on a Font. The biggest change to the font engine is that the feature options are now stored on the Font object itself instead of hard-coded during shaping. This is nice as it requires no extra data to be piped through for individual run styling. It also means that we generalized the concept of creating a variable font as configuring a version of the font (see withOptions replacing makeVariation) so that variable axis and feature settings are treated as options to a Font configuration. This also allows us to track existing variations and options on the configured Font such that any further call to "withOptions" on that already configured Font will propagate previous changes if not overridden. This fortuitously also fixes an issue the modifiers were exhibiting where a variation set on the TextStyle that wasn't part of the modifier set would be lost. Diffs= 31d9a5424 Feature options on Fonts (#5479) Co-authored-by: Luigi Rosso <luigi-rosso@users.noreply.github.com>
C++ runtime for Rive. Provides these runtime features:
We use premake5. The Rive dev team primarily works on MacOS. There is some work done by the community to also support Windows and Linux. PRs welcomed for specific platforms you wish to support! We encourage you to use premake as it's highly extensible and configurable for a variety of platforms.
In the rive-cpp directory, run build.sh to debug build and build.sh release for a release build.
If you've put the premake5 executable in the rive-cpp/build folder, you can run it with PATH=.:$PATH ./build.sh
Rive makes use of clang vector builtins, which are, as of 2022, still a work in progress. Please use clang and ensure you have the latest version.
cd skia/dependencies ./make_skia.sh // this will invoke get_skia.sh
To build viewer (plus you'll needed CMake installed)
./make_viewer_dependencies.sh
Uses the Catch2 testing framework.
cd dev ./test.sh
In the dev directory, run test.sh to compile and execute the tests.
(if you've installed premake5 in rive-cpp/build, you can run it with PATH=../../build:$PATH ./test.sh)
The tests live in rive/test. To add new tests, create a new xxx_test.cpp file here. The test harness will automatically pick up the new file.
There's a VSCode command provided to run tests from the Tasks: Run Task command palette.
rive-cpp uses clang-format, you can install it with brew on MacOS: brew install clang-format.
Note that if you‘re on MacOS you’ll want to install valgrind, which is somewhat complicated these days. This is the easiest solution (please PR a better one when it becomes available).
brew tap LouisBrunner/valgrind brew install --HEAD LouisBrunner/valgrind/valgrind
You can now run the all the tests through valgrind by running test.sh memory.
If you want to examine the generated assembly code per cpp file, install Disassembly Explorer in VSCode.
A disassemble task is provided to compile and preview the generated assembly. You can reach it via the Tasks: Run Task command palette or you can bind it to a shortcut by editing your VSCode keybindings.json:
[
{
"key": "cmd+d",
"command": "workbench.action.tasks.runTask",
"args": "disassemble"
}
]