)]}'
{
  "commit": "06d553a123a4417e27c545f67943a6d30e8663c5",
  "tree": "b70d52b03495a06b747b5b752f7216457d476b5f",
  "parents": [
    "04de4710ca984060cd88d2963b8024c60012131d"
  ],
  "author": {
    "name": "bodymovin",
    "email": "hello@rive.app",
    "time": "Thu Nov 02 18:54:40 2023 +0000"
  },
  "committer": {
    "name": "bodymovin",
    "email": "hello@rive.app",
    "time": "Thu Nov 02 18:54:40 2023 +0000"
  },
  "message": "add support for rendering static scene\n\nThis is part of the work to allow users to record the stage instead of recording animations or state machines. It\u0027s mostly useful for pngs and svgs.\nIt introduces the class StaticScene that extends Scene to expose the same interface as LinearAnimationInstance and StateMachineInstance\n\nDiffs\u003d\n3927ea695 add support for rendering static scene (#6192)\n\nCo-authored-by: hernan \u003chernan@rive.app\u003e\n",
  "tree_diff": [
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