blob: 321926b558ba83564903962e8110fef27a562c0d [file] [log] [blame]
#include "rive/animation/blend_state.hpp"
#include "rive/animation/blend_animation.hpp"
using namespace rive;
BlendState::~BlendState() {
for (auto anim : m_Animations) {
delete anim;
}
}
void BlendState::addAnimation(BlendAnimation* animation) {
// Assert it's not already contained.
assert(std::find(m_Animations.begin(), m_Animations.end(), animation) == m_Animations.end());
m_Animations.push_back(animation);
}