tree: e4f07e34425bb816907aedffcb3afde61a893871 [path history] [tgz]
  1. Makefile
  2. README.md
  3. build_win32.bat
  4. example_sdl_opengl3.vcxproj
  5. example_sdl_opengl3.vcxproj.filters
  6. main.cpp
examples/example_sdl_opengl3/README.md

How to Build

  • On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I .. /I ..\.. /I ..\libs\gl3w /I %SDL2DIR%\include main.cpp ..\imgui_impl_sdl.cpp ..\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /link /libpath:%SDL2DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../libs/gl3w main.cpp ../imgui_impl_sdl.cpp ../imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../libs/gl3w main.cpp ../imgui_impl_sdl.cpp ../imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation