Version 1.83
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index a64e28c..7cb7ac4 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -32,9 +32,11 @@
 
 
 -----------------------------------------------------------------------
- VERSION 1.83 WIP (In Progress)
+ VERSION 1.83 (Released 2011-05-24)
 -----------------------------------------------------------------------
 
+Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.83
+
 Breaking Changes:
 
 - Backends: Obsoleted direct access to ImDrawCmd::TextureId in favor of calling ImDrawCmd::GetTexID(). (#3761) [@thedmd]
@@ -61,7 +63,7 @@
 - Tables: Better preserve widths when columns count changes. (#4046)
 - Tables: Sharing more memory buffers between tables, reducing general memory footprints. (#3740)
 - TabBar: Fixed mouse reordering with very fast movements (e.g. crossing multiple tabs in a single
-  frame and then immediately standling still (would only affect automation/bots). [@rokups]
+  frame and then immediately standing still (would only affect automation/bots). [@rokups]
 - Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. (#4128) [@mattelegende]
 - Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be
   consistent with the compile-time default. (#3922)
@@ -74,7 +76,7 @@
 - LabelText: Fixed clipping of multi-line value text when label is single-line. (#4004)
 - LabelText: Fixed vertical alignment of single-line value text when label is multi-line. (#4004)
 - Combos: Changed the combo popup to use a different id to also using a context menu with the default item id.
-  Fixed using BeginPopupContextItem() with no parameter. (#4167)
+  Fixed using BeginPopupContextItem() with no parameter after a combo. (#4167)
 - Popups: Added 'OpenPopup(ImGuiID id)' overload to facilitate calling from nested stacks. (#3993, #331) [@zlash]
 - Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. (#4138)
 - Optimization: Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
@@ -92,7 +94,7 @@
   [@1025798851]
 - Backends: OSX: Fix keys remaining stuck when CMD-tabbing to a different application. (#3832) [@rokups]
 - Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to
-  workaround/fix state restoring issues. Unknown exactly why so, but bit of a cargo-cult fix. (#3857)
+  workaround/fix state restoring issues. Unknown exactly why so, bit of a cargo-cult fix. (#3857)
 - Backends: DirectX9: explicitly setting up more graphics states to increase compatibility with unusual
   non-default states. (#4063)
 - Backends: DirectX10, DirectX11: fixed a crash when backing/restoring state if nothing is bound when
@@ -107,7 +109,7 @@
 - Examples: Vulkan: Prefer using discrete GPU if there are more than one available. (#4012) [@rokups]
 - Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [#3988]
 - Examples: Android: Make Android example build compatible with Gradle 7.0. (#3446)
-- Docs: Improvements to description of using colored glyphes/emojis. (#4169, #3369)
+- Docs: Improvements to description of using colored glyphs/emojis. (#4169, #3369)
 - Docs: Improvements to minor mistakes in documentation comments (#3923) [@ANF-Studios]
 
 
diff --git a/imgui.cpp b/imgui.cpp
index 0ea284a..d08f819 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.83 WIP
+// dear imgui, v1.83
 // (main code and documentation)
 
 // Help:
diff --git a/imgui.h b/imgui.h
index 02081f0..06a610d 100644
--- a/imgui.h
+++ b/imgui.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.83 WIP
+// dear imgui, v1.83
 // (headers)
 
 // Help:
@@ -60,8 +60,8 @@
 
 // Version
 // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
-#define IMGUI_VERSION               "1.83 WIP"
-#define IMGUI_VERSION_NUM           18211
+#define IMGUI_VERSION               "1.83"
+#define IMGUI_VERSION_NUM           18300
 #define IMGUI_CHECKVERSION()        ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
 #define IMGUI_HAS_TABLE
 
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index 6ffb22f..5437301 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.83 WIP
+// dear imgui, v1.83
 // (demo code)
 
 // Help:
diff --git a/imgui_draw.cpp b/imgui_draw.cpp
index c6db0d4..54490ed 100644
--- a/imgui_draw.cpp
+++ b/imgui_draw.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.83 WIP
+// dear imgui, v1.83
 // (drawing and font code)
 
 /*
diff --git a/imgui_internal.h b/imgui_internal.h
index 3111933..8006246 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.83 WIP
+// dear imgui, v1.83
 // (internal structures/api)
 
 // You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
diff --git a/imgui_tables.cpp b/imgui_tables.cpp
index 79654cf..593e3b0 100644
--- a/imgui_tables.cpp
+++ b/imgui_tables.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.83 WIP
+// dear imgui, v1.83
 // (tables and columns code)
 
 /*
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index 2760476..46d2174 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.83 WIP
+// dear imgui, v1.83
 // (widgets code)
 
 /*