Merge branch 'master' of https://github.com/ocornut/imgui
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 851dd56..219e9fc 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -30,10 +30,11 @@
-----------------------------------------------------------------------
- VERSION 1.73 WIP (In Progress)
+ VERSION 1.73 (Released 2019-09-24)
-----------------------------------------------------------------------
Other Changes:
+
- Nav, Scrolling: Added support for Home/End key. (#787)
- ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
- ColorEdit, ColorPicker: In HSV display of a RGB stored value, attempt to locally preserve Hue
@@ -63,7 +64,7 @@
mostly for consistency. (#2159, #2160) [@goran-w]
- Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only).
- Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639)
-- Font: Better ellipsis drawing implementation. Instead of drawing three pixel-ey dots (which was glaringly
+- Font: Better ellipsis ("...") drawing implementation. Instead of drawing three pixel-ey dots (which was glaringly
unfitting with many types of fonts) we first attempt to find a standard ellipsis glyphs within the loaded set.
Otherwise we render ellipsis using '.' from the font from where we trim excessive spacing to make it as narrow
as possible. (#2775) [@rokups]
@@ -84,7 +85,7 @@
one of the VkSampleCountFlagBits values to use, default is non-multisampled as before. (#2705, #2706) [@vilya]
- Examples: OSX: Fix example_apple_opengl2/main.mm not forwarding mouse clicks and drags correctly. (#1961, #2710)
[@intonarumori, @ElectricMagic]
-- Misc: Updated stb_rect_pack from 0.99 to 1.00 (fixes by @rygorous: off-by-1 bug in best-fit heuristic,
+- Misc: Updated stb_rect_pack.h from 0.99 to 1.00 (fixes by @rygorous: off-by-1 bug in best-fit heuristic,
fix handling of rectangles too large to fit inside texture). (#2762) [@tido64]
diff --git a/examples/README.txt b/examples/README.txt
index 7e46c84..031a53b 100644
--- a/examples/README.txt
+++ b/examples/README.txt
@@ -1,5 +1,5 @@
-----------------------------------------------------------------------
- dear imgui, v1.73 WIP
+ dear imgui, v1.73
-----------------------------------------------------------------------
examples/README.txt
(This is the README file for the examples/ folder. See docs/ for more documentation)
diff --git a/imgui.cpp b/imgui.cpp
index f276b5f..93b15dd 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.73 WIP
+// dear imgui, v1.73
// (main code and documentation)
// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
diff --git a/imgui.h b/imgui.h
index b5a1155..9697c80 100644
--- a/imgui.h
+++ b/imgui.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.73 WIP
+// dear imgui, v1.73
// (headers)
// See imgui.cpp file for documentation.
@@ -46,8 +46,8 @@
// Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
-#define IMGUI_VERSION "1.73 WIP"
-#define IMGUI_VERSION_NUM 17203
+#define IMGUI_VERSION "1.73"
+#define IMGUI_VERSION_NUM 17300
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index 492158d..ec1ada8 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.73 WIP
+// dear imgui, v1.73
// (demo code)
// Message to the person tempted to delete this file when integrating Dear ImGui into their code base:
diff --git a/imgui_draw.cpp b/imgui_draw.cpp
index 2cbf209..845cd04 100644
--- a/imgui_draw.cpp
+++ b/imgui_draw.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.73 WIP
+// dear imgui, v1.73
// (drawing and font code)
/*
diff --git a/imgui_internal.h b/imgui_internal.h
index edc0fb0..6d39310 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.73 WIP
+// dear imgui, v1.73
// (internal structures/api)
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index d9dc4ec..bcd051e 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.73 WIP
+// dear imgui, v1.73
// (widgets code)
/*
diff --git a/misc/fonts/README.txt b/misc/fonts/README.txt
index b8790af..51a97f9 100644
--- a/misc/fonts/README.txt
+++ b/misc/fonts/README.txt
@@ -1,7 +1,9 @@
-dear imgui, v1.73 WIP
-(Font Readme)
-
----------------------------------------
+----------------------------------------------------------------------
+ dear imgui, v1.73
+----------------------------------------------------------------------
+ misc/fonts/README.txt
+ This is the Readme dedicated to fonts.
+----------------------------------------------------------------------
The code in imgui.cpp embeds a copy of 'ProggyClean.ttf' (by Tristan Grimmer),
a 13 pixels high, pixel-perfect font used by default.