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//
// debug_hud.h
// imguiex
#pragma once
typedef struct DebugHUD
{
bool show_demo_window;
bool show_another_window;
float rotation_speed;
float cubeColor1[4];
float cubeColor2[4];
float clearColor[4];
} DebugHUD;
#if __cplusplus
extern "C" {
#endif
void DebugHUD_InitDefaults(DebugHUD *hud);
void DebugHUD_DoInterface(DebugHUD *hud);
#if __cplusplus
}
#endif