Fixed combo box (bug introduced earlier today) + adding bit of vertical padding in combo.
diff --git a/imgui.cpp b/imgui.cpp
index 96399b2..7ff6bd0 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -110,12 +110,13 @@
ISSUES AND TODO-LIST
- misc: merge ImVec4 / ImGuiAabb, they are essentially duplicate containers
- - main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
- window: autofit is losing its purpose when user relies on any dynamic layout (window width multiplier, column). maybe just discard autofit?
- window: support horizontal scroll
- window: fix resize grip scaling along with Rounding style setting
- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
+ - main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
+ - main: make IsHovered() info stored in a stack? so that 'if TreeNode() { Text; TreePop; } if IsHovered' return the hover state of the TreeNode?
- scrollbar: use relative mouse movement when first-clicking inside of scroll grab box.
- input number: optional range min/max
- input number: holding [-]/[+] buttons should increase the step non-linearly
@@ -1804,6 +1805,8 @@
window->SizeFull = size;
if (!(flags & ImGuiWindowFlags_ComboBox))
ImGui::PushClipRect(parent_window->ClipRectStack.back());
+ else
+ ImGui::PushClipRect(ImVec4(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y));
}
else
{
@@ -2074,16 +2077,8 @@
ImGuiWindow* window = g.CurrentWindow;
ImGui::Columns(1, "#CloseColumns");
- ImGui::PopClipRect();
- if (window->Flags & ImGuiWindowFlags_ChildWindow)
- {
- if (!(window->Flags & ImGuiWindowFlags_ComboBox))
- ImGui::PopClipRect();
- }
- else
- {
- ImGui::PopClipRect();
- }
+ ImGui::PopClipRect(); // inner window clip rectangle
+ ImGui::PopClipRect(); // outer window clip rectangle
// Select window for move/focus when we're done with all our widgets
ImGuiAabb bb(window->Pos, window->Pos+window->Size);
@@ -4042,6 +4037,7 @@
ImGuiWindowFlags flags = ImGuiWindowFlags_ComboBox | ((window->Flags & ImGuiWindowFlags_ShowBorders) ? ImGuiWindowFlags_ShowBorders : 0);
ImGui::BeginChild("#ComboBox", popup_aabb.GetSize(), false, flags);
ImGuiWindow* child_window = GetCurrentWindow();
+ ImGui::Spacing();
bool combo_item_active = false;
combo_item_active |= (g.ActiveId == child_window->GetID("#SCROLLY"));