tree: b12bb07eaa6a67b172287a70577a769d28336a4a [path history] [tgz]
  1. build_win32.bat
  2. example_sdl_opengl3.vcxproj
  3. example_sdl_opengl3.vcxproj.filters
  4. main.cpp
  5. Makefile
  6. README.md
examples/example_sdl_opengl3/README.md

How to Build

  • On Windows with Visual Studio's IDE

Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary.

  • On Windows with Visual Studio's CLI
set SDL2_DIR=path_to_your_sdl2_folder
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
#          ^^ include paths                  ^^ source files                                                                                   ^^ output exe                    ^^ output dir   ^^ libraries
# or for 64-bit:
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL -ldl
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl -framework CoreFoundation