| // dear imgui: Platform Backend for OSX / Cocoa |
| // This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..) |
| // [ALPHA] Early backend, not well tested. If you want a portable application, prefer using the GLFW or SDL platform Backends on Mac. |
| |
| // Implemented features: |
| // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. |
| // [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this backend). |
| // Issues: |
| // [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters].. |
| // [ ] Platform: Multi-viewport / platform windows. |
| |
| // You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. |
| // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp. |
| // Read online: https://github.com/ocornut/imgui/tree/master/docs |
| |
| #include "imgui.h" // IMGUI_IMPL_API |
| |
| @class NSEvent; |
| @class NSView; |
| |
| IMGUI_IMPL_API bool ImGui_ImplOSX_Init(); |
| IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown(); |
| IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view); |
| IMGUI_IMPL_API bool ImGui_ImplOSX_HandleEvent(NSEvent* _Nonnull event, NSView* _Nullable view); |