)]}'
{
  "commit": "e3e1fbcf025cf83413815751f7c33500e1314d57",
  "tree": "0e4ce744b591b842ce066f0511fcd6f7783d2508",
  "parents": [
    "d79ca9b0b682681698ac12132d2c87673b986552"
  ],
  "author": {
    "name": "Nicolas Noble",
    "email": "nicolasnoble@users.noreply.github.com",
    "time": "Mon Aug 23 15:03:22 2021 +0200"
  },
  "committer": {
    "name": "ocornut",
    "email": "omarcornut@gmail.com",
    "time": "Mon Aug 23 15:03:27 2021 +0200"
  },
  "message": "Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader (\"#version 300 es\") to use normal precision floats. (#4463)\n",
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