Backends: Vulkan: small refactor to use a texture struct.
diff --git a/backends/imgui_impl_vulkan.cpp b/backends/imgui_impl_vulkan.cpp
index 8a61a81..2d96640 100644
--- a/backends/imgui_impl_vulkan.cpp
+++ b/backends/imgui_impl_vulkan.cpp
@@ -213,6 +213,16 @@
ImGui_ImplVulkan_FrameRenderBuffers* FrameRenderBuffers;
};
+struct ImGui_ImplVulkan_Texture
+{
+ VkDeviceMemory Memory;
+ VkImage Image;
+ VkImageView ImageView;
+ VkDescriptorSet DescriptorSet;
+
+ ImGui_ImplVulkan_Texture() { memset(this, 0, sizeof(*this)); }
+};
+
// Vulkan data
struct ImGui_ImplVulkan_Data
{
@@ -226,14 +236,11 @@
VkShaderModule ShaderModuleFrag;
VkDescriptorPool DescriptorPool;
- // Font data
- VkSampler FontSampler;
- VkDeviceMemory FontMemory;
- VkImage FontImage;
- VkImageView FontView;
- VkDescriptorSet FontDescriptorSet;
- VkCommandPool FontCommandPool;
- VkCommandBuffer FontCommandBuffer;
+ // Texture management
+ ImGui_ImplVulkan_Texture FontTexture;
+ VkSampler TexSampler;
+ VkCommandPool TexCommandPool;
+ VkCommandBuffer TexCommandBuffer;
// Render buffers for main window
ImGui_ImplVulkan_WindowRenderBuffers MainWindowRenderBuffers;
@@ -598,8 +605,8 @@
if (sizeof(ImTextureID) < sizeof(ImU64))
{
// We don't support texture switches if ImTextureID hasn't been redefined to be 64-bit. Do a flaky check that other textures haven't been used.
- IM_ASSERT(pcmd->GetTexID() == (ImTextureID)bd->FontDescriptorSet);
- desc_set[0] = bd->FontDescriptorSet;
+ IM_ASSERT(pcmd->GetTexID() == (ImTextureID)bd->FontTexture.DescriptorSet);
+ desc_set[0] = bd->FontTexture.DescriptorSet;
}
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, bd->PipelineLayout, 0, 1, desc_set, 0, nullptr);
@@ -631,39 +638,39 @@
VkResult err;
// Destroy existing texture (if any)
- if (bd->FontView || bd->FontImage || bd->FontMemory || bd->FontDescriptorSet)
+ if (bd->FontTexture.DescriptorSet)
{
vkQueueWaitIdle(v->Queue);
ImGui_ImplVulkan_DestroyFontsTexture();
}
// Create command pool/buffer
- if (bd->FontCommandPool == VK_NULL_HANDLE)
+ if (bd->TexCommandPool == VK_NULL_HANDLE)
{
VkCommandPoolCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
info.flags = 0;
info.queueFamilyIndex = v->QueueFamily;
- vkCreateCommandPool(v->Device, &info, v->Allocator, &bd->FontCommandPool);
+ vkCreateCommandPool(v->Device, &info, v->Allocator, &bd->TexCommandPool);
}
- if (bd->FontCommandBuffer == VK_NULL_HANDLE)
+ if (bd->TexCommandBuffer == VK_NULL_HANDLE)
{
VkCommandBufferAllocateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- info.commandPool = bd->FontCommandPool;
+ info.commandPool = bd->TexCommandPool;
info.commandBufferCount = 1;
- err = vkAllocateCommandBuffers(v->Device, &info, &bd->FontCommandBuffer);
+ err = vkAllocateCommandBuffers(v->Device, &info, &bd->TexCommandBuffer);
check_vk_result(err);
}
// Start command buffer
{
- err = vkResetCommandPool(v->Device, bd->FontCommandPool, 0);
+ err = vkResetCommandPool(v->Device, bd->TexCommandPool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo begin_info = {};
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- err = vkBeginCommandBuffer(bd->FontCommandBuffer, &begin_info);
+ err = vkBeginCommandBuffer(bd->TexCommandBuffer, &begin_info);
check_vk_result(err);
}
@@ -673,6 +680,7 @@
size_t upload_size = width * height * 4 * sizeof(char);
// Create the Image:
+ ImGui_ImplVulkan_Texture* backend_tex = &bd->FontTexture;
{
VkImageCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
@@ -688,17 +696,17 @@
info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- err = vkCreateImage(v->Device, &info, v->Allocator, &bd->FontImage);
+ err = vkCreateImage(v->Device, &info, v->Allocator, &backend_tex->Image);
check_vk_result(err);
VkMemoryRequirements req;
- vkGetImageMemoryRequirements(v->Device, bd->FontImage, &req);
+ vkGetImageMemoryRequirements(v->Device, backend_tex->Image, &req);
VkMemoryAllocateInfo alloc_info = {};
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
alloc_info.allocationSize = IM_MAX(v->MinAllocationSize, req.size);
alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, req.memoryTypeBits);
- err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &bd->FontMemory);
+ err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &backend_tex->Memory);
check_vk_result(err);
- err = vkBindImageMemory(v->Device, bd->FontImage, bd->FontMemory, 0);
+ err = vkBindImageMemory(v->Device, backend_tex->Image, backend_tex->Memory, 0);
check_vk_result(err);
}
@@ -706,18 +714,18 @@
{
VkImageViewCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- info.image = bd->FontImage;
+ info.image = backend_tex->Image;
info.viewType = VK_IMAGE_VIEW_TYPE_2D;
info.format = VK_FORMAT_R8G8B8A8_UNORM;
info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
info.subresourceRange.levelCount = 1;
info.subresourceRange.layerCount = 1;
- err = vkCreateImageView(v->Device, &info, v->Allocator, &bd->FontView);
+ err = vkCreateImageView(v->Device, &info, v->Allocator, &backend_tex->ImageView);
check_vk_result(err);
}
// Create the Descriptor Set:
- bd->FontDescriptorSet = (VkDescriptorSet)ImGui_ImplVulkan_AddTexture(bd->FontSampler, bd->FontView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
+ backend_tex->DescriptorSet = ImGui_ImplVulkan_AddTexture(bd->TexSampler, backend_tex->ImageView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
// Create the Upload Buffer:
VkDeviceMemory upload_buffer_memory;
@@ -767,11 +775,11 @@
copy_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
copy_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
copy_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- copy_barrier[0].image = bd->FontImage;
+ copy_barrier[0].image = backend_tex->Image;
copy_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copy_barrier[0].subresourceRange.levelCount = 1;
copy_barrier[0].subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(bd->FontCommandBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, copy_barrier);
+ vkCmdPipelineBarrier(bd->TexCommandBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, copy_barrier);
VkBufferImageCopy region = {};
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
@@ -779,7 +787,7 @@
region.imageExtent.width = width;
region.imageExtent.height = height;
region.imageExtent.depth = 1;
- vkCmdCopyBufferToImage(bd->FontCommandBuffer, upload_buffer, bd->FontImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
+ vkCmdCopyBufferToImage(bd->TexCommandBuffer, upload_buffer, backend_tex->Image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
VkImageMemoryBarrier use_barrier[1] = {};
use_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
@@ -789,22 +797,22 @@
use_barrier[0].newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
use_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
use_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- use_barrier[0].image = bd->FontImage;
+ use_barrier[0].image = backend_tex->Image;
use_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
use_barrier[0].subresourceRange.levelCount = 1;
use_barrier[0].subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(bd->FontCommandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, use_barrier);
+ vkCmdPipelineBarrier(bd->TexCommandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, use_barrier);
}
// Store our identifier
- io.Fonts->SetTexID((ImTextureID)bd->FontDescriptorSet);
+ io.Fonts->SetTexID((ImTextureID)backend_tex->DescriptorSet);
// End command buffer
VkSubmitInfo end_info = {};
end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
end_info.commandBufferCount = 1;
- end_info.pCommandBuffers = &bd->FontCommandBuffer;
- err = vkEndCommandBuffer(bd->FontCommandBuffer);
+ end_info.pCommandBuffers = &bd->TexCommandBuffer;
+ err = vkEndCommandBuffer(bd->TexCommandBuffer);
check_vk_result(err);
err = vkQueueSubmit(v->Queue, 1, &end_info, VK_NULL_HANDLE);
check_vk_result(err);
@@ -825,16 +833,17 @@
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
- if (bd->FontDescriptorSet)
+ ImGui_ImplVulkan_Texture* backend_tex = &bd->FontTexture;
+
+ if (backend_tex->DescriptorSet)
{
- ImGui_ImplVulkan_RemoveTexture(bd->FontDescriptorSet);
- bd->FontDescriptorSet = VK_NULL_HANDLE;
+ ImGui_ImplVulkan_RemoveTexture(backend_tex->DescriptorSet);
+ backend_tex->DescriptorSet = VK_NULL_HANDLE;
io.Fonts->SetTexID(0);
}
-
- if (bd->FontView) { vkDestroyImageView(v->Device, bd->FontView, v->Allocator); bd->FontView = VK_NULL_HANDLE; }
- if (bd->FontImage) { vkDestroyImage(v->Device, bd->FontImage, v->Allocator); bd->FontImage = VK_NULL_HANDLE; }
- if (bd->FontMemory) { vkFreeMemory(v->Device, bd->FontMemory, v->Allocator); bd->FontMemory = VK_NULL_HANDLE; }
+ if (backend_tex->ImageView) { vkDestroyImageView(v->Device, backend_tex->ImageView, v->Allocator); backend_tex->ImageView = VK_NULL_HANDLE; }
+ if (backend_tex->Image) { vkDestroyImage(v->Device, backend_tex->Image, v->Allocator); backend_tex->Image = VK_NULL_HANDLE; }
+ if (backend_tex->Memory) { vkFreeMemory(v->Device, backend_tex->Memory, v->Allocator); backend_tex->Memory = VK_NULL_HANDLE; }
}
static void ImGui_ImplVulkan_CreateShaderModules(VkDevice device, const VkAllocationCallbacks* allocator)
@@ -982,7 +991,7 @@
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
VkResult err;
- if (!bd->FontSampler)
+ if (!bd->TexSampler)
{
// Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling.
VkSamplerCreateInfo info = {};
@@ -996,7 +1005,7 @@
info.minLod = -1000;
info.maxLod = 1000;
info.maxAnisotropy = 1.0f;
- err = vkCreateSampler(v->Device, &info, v->Allocator, &bd->FontSampler);
+ err = vkCreateSampler(v->Device, &info, v->Allocator, &bd->TexSampler);
check_vk_result(err);
}
@@ -1058,11 +1067,11 @@
ImGui_ImplVulkan_DestroyWindowRenderBuffers(v->Device, &bd->MainWindowRenderBuffers, v->Allocator);
ImGui_ImplVulkan_DestroyFontsTexture();
- if (bd->FontCommandBuffer) { vkFreeCommandBuffers(v->Device, bd->FontCommandPool, 1, &bd->FontCommandBuffer); bd->FontCommandBuffer = VK_NULL_HANDLE; }
- if (bd->FontCommandPool) { vkDestroyCommandPool(v->Device, bd->FontCommandPool, v->Allocator); bd->FontCommandPool = VK_NULL_HANDLE; }
+ if (bd->TexCommandBuffer) { vkFreeCommandBuffers(v->Device, bd->TexCommandPool, 1, &bd->TexCommandBuffer); bd->TexCommandBuffer = VK_NULL_HANDLE; }
+ if (bd->TexCommandPool) { vkDestroyCommandPool(v->Device, bd->TexCommandPool, v->Allocator); bd->TexCommandPool = VK_NULL_HANDLE; }
+ if (bd->TexSampler) { vkDestroySampler(v->Device, bd->TexSampler, v->Allocator); bd->TexSampler = VK_NULL_HANDLE; }
if (bd->ShaderModuleVert) { vkDestroyShaderModule(v->Device, bd->ShaderModuleVert, v->Allocator); bd->ShaderModuleVert = VK_NULL_HANDLE; }
if (bd->ShaderModuleFrag) { vkDestroyShaderModule(v->Device, bd->ShaderModuleFrag, v->Allocator); bd->ShaderModuleFrag = VK_NULL_HANDLE; }
- if (bd->FontSampler) { vkDestroySampler(v->Device, bd->FontSampler, v->Allocator); bd->FontSampler = VK_NULL_HANDLE; }
if (bd->DescriptorSetLayout) { vkDestroyDescriptorSetLayout(v->Device, bd->DescriptorSetLayout, v->Allocator); bd->DescriptorSetLayout = VK_NULL_HANDLE; }
if (bd->PipelineLayout) { vkDestroyPipelineLayout(v->Device, bd->PipelineLayout, v->Allocator); bd->PipelineLayout = VK_NULL_HANDLE; }
if (bd->Pipeline) { vkDestroyPipeline(v->Device, bd->Pipeline, v->Allocator); bd->Pipeline = VK_NULL_HANDLE; }
@@ -1163,7 +1172,7 @@
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplVulkan_Init()?");
- if (!bd->FontDescriptorSet)
+ if (!bd->FontTexture.DescriptorSet)
ImGui_ImplVulkan_CreateFontsTexture();
}