| // dear imgui: Renderer + Platform Backend for Allegro 5 |
| // (Info: Allegro 5 is a cross-platform general purpose library for handling windows, inputs, graphics, etc.) |
| |
| // Implemented features: |
| // [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Read the FAQ about ImTextureID! |
| // [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy ALLEGRO_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set] |
| // [X] Platform: Clipboard support (from Allegro 5.1.12) |
| // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. |
| // Issues: |
| // [ ] Renderer: The renderer is suboptimal as we need to convert vertices manually. |
| // [ ] Platform: Missing gamepad support. |
| |
| // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. |
| // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. |
| // Learn about Dear ImGui: |
| // - FAQ https://dearimgui.com/faq |
| // - Getting Started https://dearimgui.com/getting-started |
| // - Documentation https://dearimgui.com/docs (same as your local docs/ folder). |
| // - Introduction, links and more at the top of imgui.cpp |
| |
| // CHANGELOG |
| // (minor and older changes stripped away, please see git history for details) |
| // 2024-08-22: moved some OS/backend related function pointers from ImGuiIO to ImGuiPlatformIO: |
| // - io.GetClipboardTextFn -> platform_io.Platform_GetClipboardTextFn |
| // - io.SetClipboardTextFn -> platform_io.Platform_SetClipboardTextFn |
| // 2022-11-30: Renderer: Restoring using al_draw_indexed_prim() when Allegro version is >= 5.2.5. |
| // 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11. |
| // 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported). |
| // 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion. |
| // 2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+). |
| // 2022-01-17: Inputs: always calling io.AddKeyModsEvent() next and before key event (not in NewFrame) to fix input queue with very low framerates. |
| // 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range. |
| // 2021-12-08: Renderer: Fixed mishandling of the ImDrawCmd::IdxOffset field! This is an old bug but it never had an effect until some internal rendering changes in 1.86. |
| // 2021-08-17: Calling io.AddFocusEvent() on ALLEGRO_EVENT_DISPLAY_SWITCH_OUT/ALLEGRO_EVENT_DISPLAY_SWITCH_IN events. |
| // 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX). |
| // 2021-05-19: Renderer: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement) |
| // 2021-02-18: Change blending equation to preserve alpha in output buffer. |
| // 2020-08-10: Inputs: Fixed horizontal mouse wheel direction. |
| // 2019-12-05: Inputs: Added support for ImGuiMouseCursor_NotAllowed mouse cursor. |
| // 2019-07-21: Inputs: Added mapping for ImGuiKey_KeyPadEnter. |
| // 2019-05-11: Inputs: Don't filter character value from ALLEGRO_EVENT_KEY_CHAR before calling AddInputCharacter(). |
| // 2019-04-30: Renderer: Added support for special ImDrawCallback_ResetRenderState callback to reset render state. |
| // 2018-11-30: Platform: Added touchscreen support. |
| // 2018-11-30: Misc: Setting up io.BackendPlatformName/io.BackendRendererName so they can be displayed in the About Window. |
| // 2018-06-13: Platform: Added clipboard support (from Allegro 5.1.12). |
| // 2018-06-13: Renderer: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. |
| // 2018-06-13: Renderer: Stopped using al_draw_indexed_prim() as it is buggy in Allegro's DX9 backend. |
| // 2018-06-13: Renderer: Backup/restore transform and clipping rectangle. |
| // 2018-06-11: Misc: Setup io.BackendFlags ImGuiBackendFlags_HasMouseCursors flag + honor ImGuiConfigFlags_NoMouseCursorChange flag. |
| // 2018-04-18: Misc: Renamed file from imgui_impl_a5.cpp to imgui_impl_allegro5.cpp. |
| // 2018-04-18: Misc: Added support for 32-bit vertex indices to avoid conversion at runtime. Added imconfig_allegro5.h to enforce 32-bit indices when included from imgui.h. |
| // 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplAllegro5_RenderDrawData() in the .h file so you can call it yourself. |
| // 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves. |
| // 2018-02-06: Inputs: Added mapping for ImGuiKey_Space. |
| |
| #include "imgui.h" |
| #ifndef IMGUI_DISABLE |
| #include "imgui_impl_allegro5.h" |
| #include <stdint.h> // uint64_t |
| #include <cstring> // memcpy |
| |
| // Allegro |
| #include <allegro5/allegro.h> |
| #include <allegro5/allegro_primitives.h> |
| #ifdef _WIN32 |
| #include <allegro5/allegro_windows.h> |
| #endif |
| #define ALLEGRO_HAS_CLIPBOARD ((ALLEGRO_VERSION_INT & ~ALLEGRO_UNSTABLE_BIT) >= ((5 << 24) | (1 << 16) | (12 << 8))) // Clipboard only supported from Allegro 5.1.12 |
| #define ALLEGRO_HAS_DRAW_INDEXED_PRIM ((ALLEGRO_VERSION_INT & ~ALLEGRO_UNSTABLE_BIT) >= ((5 << 24) | (2 << 16) | ( 5 << 8))) // DX9 implementation of al_draw_indexed_prim() got fixed in Allegro 5.2.5 |
| |
| // Visual Studio warnings |
| #ifdef _MSC_VER |
| #pragma warning (disable: 4127) // condition expression is constant |
| #endif |
| |
| struct ImDrawVertAllegro |
| { |
| ImVec2 pos; |
| ImVec2 uv; |
| ALLEGRO_COLOR col; |
| }; |
| |
| // FIXME-OPT: Unfortunately Allegro doesn't support 32-bit packed colors so we have to convert them to 4 float as well.. |
| // FIXME-OPT: Consider inlining al_map_rgba()? |
| // see https://github.com/liballeg/allegro5/blob/master/src/pixels.c#L554 |
| // and https://github.com/liballeg/allegro5/blob/master/include/allegro5/internal/aintern_pixels.h |
| #define DRAW_VERT_IMGUI_TO_ALLEGRO(DST, SRC) { (DST)->pos = (SRC)->pos; (DST)->uv = (SRC)->uv; unsigned char* c = (unsigned char*)&(SRC)->col; (DST)->col = al_map_rgba(c[0], c[1], c[2], c[3]); } |
| |
| // Allegro Data |
| struct ImGui_ImplAllegro5_Data |
| { |
| ALLEGRO_DISPLAY* Display; |
| ALLEGRO_BITMAP* Texture; |
| double Time; |
| ALLEGRO_MOUSE_CURSOR* MouseCursorInvisible; |
| ALLEGRO_VERTEX_DECL* VertexDecl; |
| char* ClipboardTextData; |
| |
| ImVector<ImDrawVertAllegro> BufVertices; |
| ImVector<int> BufIndices; |
| |
| ImGui_ImplAllegro5_Data() { memset((void*)this, 0, sizeof(*this)); } |
| }; |
| |
| // Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui contexts |
| // It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts. |
| // FIXME: multi-context support is not well tested and probably dysfunctional in this backend. |
| static ImGui_ImplAllegro5_Data* ImGui_ImplAllegro5_GetBackendData() { return ImGui::GetCurrentContext() ? (ImGui_ImplAllegro5_Data*)ImGui::GetIO().BackendPlatformUserData : nullptr; } |
| |
| static void ImGui_ImplAllegro5_SetupRenderState(ImDrawData* draw_data) |
| { |
| // Setup blending |
| al_set_separate_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA, ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_INVERSE_ALPHA); |
| |
| // Setup orthographic projection matrix |
| // Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). |
| { |
| float L = draw_data->DisplayPos.x; |
| float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x; |
| float T = draw_data->DisplayPos.y; |
| float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y; |
| ALLEGRO_TRANSFORM transform; |
| al_identity_transform(&transform); |
| al_use_transform(&transform); |
| al_orthographic_transform(&transform, L, T, 1.0f, R, B, -1.0f); |
| al_use_projection_transform(&transform); |
| } |
| } |
| |
| // Render function. |
| void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data) |
| { |
| // Avoid rendering when minimized |
| if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f) |
| return; |
| |
| // Backup Allegro state that will be modified |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| ALLEGRO_TRANSFORM last_transform = *al_get_current_transform(); |
| ALLEGRO_TRANSFORM last_projection_transform = *al_get_current_projection_transform(); |
| int last_clip_x, last_clip_y, last_clip_w, last_clip_h; |
| al_get_clipping_rectangle(&last_clip_x, &last_clip_y, &last_clip_w, &last_clip_h); |
| int last_blender_op, last_blender_src, last_blender_dst; |
| al_get_blender(&last_blender_op, &last_blender_src, &last_blender_dst); |
| |
| // Setup desired render state |
| ImGui_ImplAllegro5_SetupRenderState(draw_data); |
| |
| // Render command lists |
| for (int n = 0; n < draw_data->CmdListsCount; n++) |
| { |
| const ImDrawList* draw_list = draw_data->CmdLists[n]; |
| |
| ImVector<ImDrawVertAllegro>& vertices = bd->BufVertices; |
| #if ALLEGRO_HAS_DRAW_INDEXED_PRIM |
| vertices.resize(draw_list->VtxBuffer.Size); |
| for (int i = 0; i < draw_list->VtxBuffer.Size; i++) |
| { |
| const ImDrawVert* src_v = &draw_list->VtxBuffer[i]; |
| ImDrawVertAllegro* dst_v = &vertices[i]; |
| DRAW_VERT_IMGUI_TO_ALLEGRO(dst_v, src_v); |
| } |
| const int* indices = nullptr; |
| if (sizeof(ImDrawIdx) == 2) |
| { |
| // FIXME-OPT: Allegro doesn't support 16-bit indices. |
| // You can '#define ImDrawIdx int' in imconfig.h to request Dear ImGui to output 32-bit indices. |
| // Otherwise, we convert them from 16-bit to 32-bit at runtime here, which works perfectly but is a little wasteful. |
| bd->BufIndices.resize(draw_list->IdxBuffer.Size); |
| for (int i = 0; i < draw_list->IdxBuffer.Size; ++i) |
| bd->BufIndices[i] = (int)draw_list->IdxBuffer.Data[i]; |
| indices = bd->BufIndices.Data; |
| } |
| else if (sizeof(ImDrawIdx) == 4) |
| { |
| indices = (const int*)draw_list->IdxBuffer.Data; |
| } |
| #else |
| // Allegro's implementation of al_draw_indexed_prim() for DX9 was broken until 5.2.5. Unindex buffers ourselves while converting vertex format. |
| vertices.resize(draw_list->IdxBuffer.Size); |
| for (int i = 0; i < draw_list->IdxBuffer.Size; i++) |
| { |
| const ImDrawVert* src_v = &draw_list->VtxBuffer[draw_list->IdxBuffer[i]]; |
| ImDrawVertAllegro* dst_v = &vertices[i]; |
| DRAW_VERT_IMGUI_TO_ALLEGRO(dst_v, src_v); |
| } |
| #endif |
| |
| // Render command lists |
| ImVec2 clip_off = draw_data->DisplayPos; |
| for (int cmd_i = 0; cmd_i < draw_list->CmdBuffer.Size; cmd_i++) |
| { |
| const ImDrawCmd* pcmd = &draw_list->CmdBuffer[cmd_i]; |
| if (pcmd->UserCallback) |
| { |
| // User callback, registered via ImDrawList::AddCallback() |
| // (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.) |
| if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) |
| ImGui_ImplAllegro5_SetupRenderState(draw_data); |
| else |
| pcmd->UserCallback(draw_list, pcmd); |
| } |
| else |
| { |
| // Project scissor/clipping rectangles into framebuffer space |
| ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); |
| ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); |
| if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y) |
| continue; |
| |
| // Apply scissor/clipping rectangle, Draw |
| ALLEGRO_BITMAP* texture = (ALLEGRO_BITMAP*)pcmd->GetTexID(); |
| al_set_clipping_rectangle(clip_min.x, clip_min.y, clip_max.x - clip_min.x, clip_max.y - clip_min.y); |
| #if ALLEGRO_HAS_DRAW_INDEXED_PRIM |
| al_draw_indexed_prim(&vertices[0], bd->VertexDecl, texture, &indices[pcmd->IdxOffset], pcmd->ElemCount, ALLEGRO_PRIM_TRIANGLE_LIST); |
| #else |
| al_draw_prim(&vertices[0], bd->VertexDecl, texture, pcmd->IdxOffset, pcmd->IdxOffset + pcmd->ElemCount, ALLEGRO_PRIM_TRIANGLE_LIST); |
| #endif |
| } |
| } |
| } |
| |
| // Restore modified Allegro state |
| al_set_blender(last_blender_op, last_blender_src, last_blender_dst); |
| al_set_clipping_rectangle(last_clip_x, last_clip_y, last_clip_w, last_clip_h); |
| al_use_transform(&last_transform); |
| al_use_projection_transform(&last_projection_transform); |
| } |
| |
| bool ImGui_ImplAllegro5_CreateDeviceObjects() |
| { |
| // Build texture atlas |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| ImGuiIO& io = ImGui::GetIO(); |
| unsigned char* pixels; |
| int width, height; |
| io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); |
| |
| // Create texture |
| // (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling) |
| int flags = al_get_new_bitmap_flags(); |
| int fmt = al_get_new_bitmap_format(); |
| al_set_new_bitmap_flags(ALLEGRO_MEMORY_BITMAP | ALLEGRO_MIN_LINEAR | ALLEGRO_MAG_LINEAR); |
| al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ABGR_8888_LE); |
| ALLEGRO_BITMAP* img = al_create_bitmap(width, height); |
| al_set_new_bitmap_flags(flags); |
| al_set_new_bitmap_format(fmt); |
| if (!img) |
| return false; |
| |
| ALLEGRO_LOCKED_REGION* locked_img = al_lock_bitmap(img, al_get_bitmap_format(img), ALLEGRO_LOCK_WRITEONLY); |
| if (!locked_img) |
| { |
| al_destroy_bitmap(img); |
| return false; |
| } |
| memcpy(locked_img->data, pixels, sizeof(int) * width * height); |
| al_unlock_bitmap(img); |
| |
| // Convert software texture to hardware texture. |
| ALLEGRO_BITMAP* cloned_img = al_clone_bitmap(img); |
| al_destroy_bitmap(img); |
| if (!cloned_img) |
| return false; |
| |
| // Store our identifier |
| io.Fonts->SetTexID((ImTextureID)(intptr_t)cloned_img); |
| bd->Texture = cloned_img; |
| |
| // Create an invisible mouse cursor |
| // Because al_hide_mouse_cursor() seems to mess up with the actual inputs.. |
| ALLEGRO_BITMAP* mouse_cursor = al_create_bitmap(8, 8); |
| bd->MouseCursorInvisible = al_create_mouse_cursor(mouse_cursor, 0, 0); |
| al_destroy_bitmap(mouse_cursor); |
| |
| return true; |
| } |
| |
| void ImGui_ImplAllegro5_InvalidateDeviceObjects() |
| { |
| ImGuiIO& io = ImGui::GetIO(); |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| if (bd->Texture) |
| { |
| io.Fonts->SetTexID(0); |
| al_destroy_bitmap(bd->Texture); |
| bd->Texture = nullptr; |
| } |
| if (bd->MouseCursorInvisible) |
| { |
| al_destroy_mouse_cursor(bd->MouseCursorInvisible); |
| bd->MouseCursorInvisible = nullptr; |
| } |
| } |
| |
| #if ALLEGRO_HAS_CLIPBOARD |
| static const char* ImGui_ImplAllegro5_GetClipboardText(ImGuiContext*) |
| { |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| if (bd->ClipboardTextData) |
| al_free(bd->ClipboardTextData); |
| bd->ClipboardTextData = al_get_clipboard_text(bd->Display); |
| return bd->ClipboardTextData; |
| } |
| |
| static void ImGui_ImplAllegro5_SetClipboardText(ImGuiContext*, const char* text) |
| { |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| al_set_clipboard_text(bd->Display, text); |
| } |
| #endif |
| |
| // Not static to allow third-party code to use that if they want to (but undocumented) |
| ImGuiKey ImGui_ImplAllegro5_KeyCodeToImGuiKey(int key_code); |
| ImGuiKey ImGui_ImplAllegro5_KeyCodeToImGuiKey(int key_code) |
| { |
| switch (key_code) |
| { |
| case ALLEGRO_KEY_TAB: return ImGuiKey_Tab; |
| case ALLEGRO_KEY_LEFT: return ImGuiKey_LeftArrow; |
| case ALLEGRO_KEY_RIGHT: return ImGuiKey_RightArrow; |
| case ALLEGRO_KEY_UP: return ImGuiKey_UpArrow; |
| case ALLEGRO_KEY_DOWN: return ImGuiKey_DownArrow; |
| case ALLEGRO_KEY_PGUP: return ImGuiKey_PageUp; |
| case ALLEGRO_KEY_PGDN: return ImGuiKey_PageDown; |
| case ALLEGRO_KEY_HOME: return ImGuiKey_Home; |
| case ALLEGRO_KEY_END: return ImGuiKey_End; |
| case ALLEGRO_KEY_INSERT: return ImGuiKey_Insert; |
| case ALLEGRO_KEY_DELETE: return ImGuiKey_Delete; |
| case ALLEGRO_KEY_BACKSPACE: return ImGuiKey_Backspace; |
| case ALLEGRO_KEY_SPACE: return ImGuiKey_Space; |
| case ALLEGRO_KEY_ENTER: return ImGuiKey_Enter; |
| case ALLEGRO_KEY_ESCAPE: return ImGuiKey_Escape; |
| case ALLEGRO_KEY_QUOTE: return ImGuiKey_Apostrophe; |
| case ALLEGRO_KEY_COMMA: return ImGuiKey_Comma; |
| case ALLEGRO_KEY_MINUS: return ImGuiKey_Minus; |
| case ALLEGRO_KEY_FULLSTOP: return ImGuiKey_Period; |
| case ALLEGRO_KEY_SLASH: return ImGuiKey_Slash; |
| case ALLEGRO_KEY_SEMICOLON: return ImGuiKey_Semicolon; |
| case ALLEGRO_KEY_EQUALS: return ImGuiKey_Equal; |
| case ALLEGRO_KEY_OPENBRACE: return ImGuiKey_LeftBracket; |
| case ALLEGRO_KEY_BACKSLASH: return ImGuiKey_Backslash; |
| case ALLEGRO_KEY_CLOSEBRACE: return ImGuiKey_RightBracket; |
| case ALLEGRO_KEY_TILDE: return ImGuiKey_GraveAccent; |
| case ALLEGRO_KEY_CAPSLOCK: return ImGuiKey_CapsLock; |
| case ALLEGRO_KEY_SCROLLLOCK: return ImGuiKey_ScrollLock; |
| case ALLEGRO_KEY_NUMLOCK: return ImGuiKey_NumLock; |
| case ALLEGRO_KEY_PRINTSCREEN: return ImGuiKey_PrintScreen; |
| case ALLEGRO_KEY_PAUSE: return ImGuiKey_Pause; |
| case ALLEGRO_KEY_PAD_0: return ImGuiKey_Keypad0; |
| case ALLEGRO_KEY_PAD_1: return ImGuiKey_Keypad1; |
| case ALLEGRO_KEY_PAD_2: return ImGuiKey_Keypad2; |
| case ALLEGRO_KEY_PAD_3: return ImGuiKey_Keypad3; |
| case ALLEGRO_KEY_PAD_4: return ImGuiKey_Keypad4; |
| case ALLEGRO_KEY_PAD_5: return ImGuiKey_Keypad5; |
| case ALLEGRO_KEY_PAD_6: return ImGuiKey_Keypad6; |
| case ALLEGRO_KEY_PAD_7: return ImGuiKey_Keypad7; |
| case ALLEGRO_KEY_PAD_8: return ImGuiKey_Keypad8; |
| case ALLEGRO_KEY_PAD_9: return ImGuiKey_Keypad9; |
| case ALLEGRO_KEY_PAD_DELETE: return ImGuiKey_KeypadDecimal; |
| case ALLEGRO_KEY_PAD_SLASH: return ImGuiKey_KeypadDivide; |
| case ALLEGRO_KEY_PAD_ASTERISK: return ImGuiKey_KeypadMultiply; |
| case ALLEGRO_KEY_PAD_MINUS: return ImGuiKey_KeypadSubtract; |
| case ALLEGRO_KEY_PAD_PLUS: return ImGuiKey_KeypadAdd; |
| case ALLEGRO_KEY_PAD_ENTER: return ImGuiKey_KeypadEnter; |
| case ALLEGRO_KEY_PAD_EQUALS: return ImGuiKey_KeypadEqual; |
| case ALLEGRO_KEY_LCTRL: return ImGuiKey_LeftCtrl; |
| case ALLEGRO_KEY_LSHIFT: return ImGuiKey_LeftShift; |
| case ALLEGRO_KEY_ALT: return ImGuiKey_LeftAlt; |
| case ALLEGRO_KEY_LWIN: return ImGuiKey_LeftSuper; |
| case ALLEGRO_KEY_RCTRL: return ImGuiKey_RightCtrl; |
| case ALLEGRO_KEY_RSHIFT: return ImGuiKey_RightShift; |
| case ALLEGRO_KEY_ALTGR: return ImGuiKey_RightAlt; |
| case ALLEGRO_KEY_RWIN: return ImGuiKey_RightSuper; |
| case ALLEGRO_KEY_MENU: return ImGuiKey_Menu; |
| case ALLEGRO_KEY_0: return ImGuiKey_0; |
| case ALLEGRO_KEY_1: return ImGuiKey_1; |
| case ALLEGRO_KEY_2: return ImGuiKey_2; |
| case ALLEGRO_KEY_3: return ImGuiKey_3; |
| case ALLEGRO_KEY_4: return ImGuiKey_4; |
| case ALLEGRO_KEY_5: return ImGuiKey_5; |
| case ALLEGRO_KEY_6: return ImGuiKey_6; |
| case ALLEGRO_KEY_7: return ImGuiKey_7; |
| case ALLEGRO_KEY_8: return ImGuiKey_8; |
| case ALLEGRO_KEY_9: return ImGuiKey_9; |
| case ALLEGRO_KEY_A: return ImGuiKey_A; |
| case ALLEGRO_KEY_B: return ImGuiKey_B; |
| case ALLEGRO_KEY_C: return ImGuiKey_C; |
| case ALLEGRO_KEY_D: return ImGuiKey_D; |
| case ALLEGRO_KEY_E: return ImGuiKey_E; |
| case ALLEGRO_KEY_F: return ImGuiKey_F; |
| case ALLEGRO_KEY_G: return ImGuiKey_G; |
| case ALLEGRO_KEY_H: return ImGuiKey_H; |
| case ALLEGRO_KEY_I: return ImGuiKey_I; |
| case ALLEGRO_KEY_J: return ImGuiKey_J; |
| case ALLEGRO_KEY_K: return ImGuiKey_K; |
| case ALLEGRO_KEY_L: return ImGuiKey_L; |
| case ALLEGRO_KEY_M: return ImGuiKey_M; |
| case ALLEGRO_KEY_N: return ImGuiKey_N; |
| case ALLEGRO_KEY_O: return ImGuiKey_O; |
| case ALLEGRO_KEY_P: return ImGuiKey_P; |
| case ALLEGRO_KEY_Q: return ImGuiKey_Q; |
| case ALLEGRO_KEY_R: return ImGuiKey_R; |
| case ALLEGRO_KEY_S: return ImGuiKey_S; |
| case ALLEGRO_KEY_T: return ImGuiKey_T; |
| case ALLEGRO_KEY_U: return ImGuiKey_U; |
| case ALLEGRO_KEY_V: return ImGuiKey_V; |
| case ALLEGRO_KEY_W: return ImGuiKey_W; |
| case ALLEGRO_KEY_X: return ImGuiKey_X; |
| case ALLEGRO_KEY_Y: return ImGuiKey_Y; |
| case ALLEGRO_KEY_Z: return ImGuiKey_Z; |
| case ALLEGRO_KEY_F1: return ImGuiKey_F1; |
| case ALLEGRO_KEY_F2: return ImGuiKey_F2; |
| case ALLEGRO_KEY_F3: return ImGuiKey_F3; |
| case ALLEGRO_KEY_F4: return ImGuiKey_F4; |
| case ALLEGRO_KEY_F5: return ImGuiKey_F5; |
| case ALLEGRO_KEY_F6: return ImGuiKey_F6; |
| case ALLEGRO_KEY_F7: return ImGuiKey_F7; |
| case ALLEGRO_KEY_F8: return ImGuiKey_F8; |
| case ALLEGRO_KEY_F9: return ImGuiKey_F9; |
| case ALLEGRO_KEY_F10: return ImGuiKey_F10; |
| case ALLEGRO_KEY_F11: return ImGuiKey_F11; |
| case ALLEGRO_KEY_F12: return ImGuiKey_F12; |
| default: return ImGuiKey_None; |
| } |
| } |
| |
| bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display) |
| { |
| ImGuiIO& io = ImGui::GetIO(); |
| IMGUI_CHECKVERSION(); |
| IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!"); |
| |
| // Setup backend capabilities flags |
| ImGui_ImplAllegro5_Data* bd = IM_NEW(ImGui_ImplAllegro5_Data)(); |
| io.BackendPlatformUserData = (void*)bd; |
| io.BackendPlatformName = io.BackendRendererName = "imgui_impl_allegro5"; |
| io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional) |
| |
| bd->Display = display; |
| |
| // Create custom vertex declaration. |
| // Unfortunately Allegro doesn't support 32-bit packed colors so we have to convert them to 4 floats. |
| // We still use a custom declaration to use 'ALLEGRO_PRIM_TEX_COORD' instead of 'ALLEGRO_PRIM_TEX_COORD_PIXEL' else we can't do a reliable conversion. |
| ALLEGRO_VERTEX_ELEMENT elems[] = |
| { |
| { ALLEGRO_PRIM_POSITION, ALLEGRO_PRIM_FLOAT_2, offsetof(ImDrawVertAllegro, pos) }, |
| { ALLEGRO_PRIM_TEX_COORD, ALLEGRO_PRIM_FLOAT_2, offsetof(ImDrawVertAllegro, uv) }, |
| { ALLEGRO_PRIM_COLOR_ATTR, 0, offsetof(ImDrawVertAllegro, col) }, |
| { 0, 0, 0 } |
| }; |
| bd->VertexDecl = al_create_vertex_decl(elems, sizeof(ImDrawVertAllegro)); |
| |
| #if ALLEGRO_HAS_CLIPBOARD |
| ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO(); |
| platform_io.Platform_SetClipboardTextFn = ImGui_ImplAllegro5_SetClipboardText; |
| platform_io.Platform_GetClipboardTextFn = ImGui_ImplAllegro5_GetClipboardText; |
| #endif |
| |
| return true; |
| } |
| |
| void ImGui_ImplAllegro5_Shutdown() |
| { |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?"); |
| ImGuiIO& io = ImGui::GetIO(); |
| |
| ImGui_ImplAllegro5_InvalidateDeviceObjects(); |
| if (bd->VertexDecl) |
| al_destroy_vertex_decl(bd->VertexDecl); |
| if (bd->ClipboardTextData) |
| al_free(bd->ClipboardTextData); |
| |
| io.BackendPlatformName = io.BackendRendererName = nullptr; |
| io.BackendPlatformUserData = nullptr; |
| io.BackendFlags &= ~ImGuiBackendFlags_HasMouseCursors; |
| IM_DELETE(bd); |
| } |
| |
| // ev->keyboard.modifiers seems always zero so using that... |
| static void ImGui_ImplAllegro5_UpdateKeyModifiers() |
| { |
| ImGuiIO& io = ImGui::GetIO(); |
| ALLEGRO_KEYBOARD_STATE keys; |
| al_get_keyboard_state(&keys); |
| io.AddKeyEvent(ImGuiMod_Ctrl, al_key_down(&keys, ALLEGRO_KEY_LCTRL) || al_key_down(&keys, ALLEGRO_KEY_RCTRL)); |
| io.AddKeyEvent(ImGuiMod_Shift, al_key_down(&keys, ALLEGRO_KEY_LSHIFT) || al_key_down(&keys, ALLEGRO_KEY_RSHIFT)); |
| io.AddKeyEvent(ImGuiMod_Alt, al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR)); |
| io.AddKeyEvent(ImGuiMod_Super, al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN)); |
| } |
| |
| // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. |
| // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application, or clear/overwrite your copy of the mouse data. |
| // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application, or clear/overwrite your copy of the keyboard data. |
| // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. |
| bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT* ev) |
| { |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplAllegro5_Init()?"); |
| ImGuiIO& io = ImGui::GetIO(); |
| |
| switch (ev->type) |
| { |
| case ALLEGRO_EVENT_MOUSE_AXES: |
| if (ev->mouse.display == bd->Display) |
| { |
| io.AddMousePosEvent(ev->mouse.x, ev->mouse.y); |
| io.AddMouseWheelEvent(-ev->mouse.dw, ev->mouse.dz); |
| } |
| return true; |
| case ALLEGRO_EVENT_MOUSE_BUTTON_DOWN: |
| case ALLEGRO_EVENT_MOUSE_BUTTON_UP: |
| if (ev->mouse.display == bd->Display && ev->mouse.button > 0 && ev->mouse.button <= 5) |
| io.AddMouseButtonEvent(ev->mouse.button - 1, ev->type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN); |
| return true; |
| case ALLEGRO_EVENT_TOUCH_MOVE: |
| if (ev->touch.display == bd->Display) |
| io.AddMousePosEvent(ev->touch.x, ev->touch.y); |
| return true; |
| case ALLEGRO_EVENT_TOUCH_BEGIN: |
| case ALLEGRO_EVENT_TOUCH_END: |
| case ALLEGRO_EVENT_TOUCH_CANCEL: |
| if (ev->touch.display == bd->Display && ev->touch.primary) |
| io.AddMouseButtonEvent(0, ev->type == ALLEGRO_EVENT_TOUCH_BEGIN); |
| return true; |
| case ALLEGRO_EVENT_MOUSE_LEAVE_DISPLAY: |
| if (ev->mouse.display == bd->Display) |
| io.AddMousePosEvent(-FLT_MAX, -FLT_MAX); |
| return true; |
| case ALLEGRO_EVENT_KEY_CHAR: |
| if (ev->keyboard.display == bd->Display) |
| if (ev->keyboard.unichar != 0) |
| io.AddInputCharacter((unsigned int)ev->keyboard.unichar); |
| return true; |
| case ALLEGRO_EVENT_KEY_DOWN: |
| case ALLEGRO_EVENT_KEY_UP: |
| if (ev->keyboard.display == bd->Display) |
| { |
| ImGui_ImplAllegro5_UpdateKeyModifiers(); |
| ImGuiKey key = ImGui_ImplAllegro5_KeyCodeToImGuiKey(ev->keyboard.keycode); |
| io.AddKeyEvent(key, (ev->type == ALLEGRO_EVENT_KEY_DOWN)); |
| io.SetKeyEventNativeData(key, ev->keyboard.keycode, -1); // To support legacy indexing (<1.87 user code) |
| } |
| return true; |
| case ALLEGRO_EVENT_DISPLAY_SWITCH_OUT: |
| if (ev->display.source == bd->Display) |
| io.AddFocusEvent(false); |
| return true; |
| case ALLEGRO_EVENT_DISPLAY_SWITCH_IN: |
| if (ev->display.source == bd->Display) |
| { |
| io.AddFocusEvent(true); |
| #if defined(ALLEGRO_UNSTABLE) |
| al_clear_keyboard_state(bd->Display); |
| #endif |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| static void ImGui_ImplAllegro5_UpdateMouseCursor() |
| { |
| ImGuiIO& io = ImGui::GetIO(); |
| if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) |
| return; |
| |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor(); |
| if (io.MouseDrawCursor || imgui_cursor == ImGuiMouseCursor_None) |
| { |
| // Hide OS mouse cursor if imgui is drawing it or if it wants no cursor |
| al_set_mouse_cursor(bd->Display, bd->MouseCursorInvisible); |
| } |
| else |
| { |
| ALLEGRO_SYSTEM_MOUSE_CURSOR cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_DEFAULT; |
| switch (imgui_cursor) |
| { |
| case ImGuiMouseCursor_TextInput: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_EDIT; break; |
| case ImGuiMouseCursor_ResizeAll: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_MOVE; break; |
| case ImGuiMouseCursor_ResizeNS: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_N; break; |
| case ImGuiMouseCursor_ResizeEW: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_E; break; |
| case ImGuiMouseCursor_ResizeNESW: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_NE; break; |
| case ImGuiMouseCursor_ResizeNWSE: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_NW; break; |
| case ImGuiMouseCursor_NotAllowed: cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_UNAVAILABLE; break; |
| } |
| al_set_system_mouse_cursor(bd->Display, cursor_id); |
| } |
| } |
| |
| void ImGui_ImplAllegro5_NewFrame() |
| { |
| ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData(); |
| IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplAllegro5_Init()?"); |
| |
| if (!bd->Texture) |
| ImGui_ImplAllegro5_CreateDeviceObjects(); |
| |
| ImGuiIO& io = ImGui::GetIO(); |
| |
| // Setup display size (every frame to accommodate for window resizing) |
| int w, h; |
| w = al_get_display_width(bd->Display); |
| h = al_get_display_height(bd->Display); |
| io.DisplaySize = ImVec2((float)w, (float)h); |
| |
| // Setup time step |
| double current_time = al_get_time(); |
| io.DeltaTime = bd->Time > 0.0 ? (float)(current_time - bd->Time) : (float)(1.0f / 60.0f); |
| bd->Time = current_time; |
| |
| // Setup mouse cursor shape |
| ImGui_ImplAllegro5_UpdateMouseCursor(); |
| } |
| |
| //----------------------------------------------------------------------------- |
| |
| #endif // #ifndef IMGUI_DISABLE |