)]}'
{
  "commit": "a1597cff088a827e98688632f6523fae2b6513af",
  "tree": "60c2e9834e448d779061b4f307361ce1240de13a",
  "parents": [
    "a8f409a84895fc7ab291ea7ca3eec555aa47cc37"
  ],
  "author": {
    "name": "Pierre-Loup Pagniez",
    "email": "pierreloup.pagniez@viacesi.fr",
    "time": "Tue Sep 15 12:39:55 2020 +0200"
  },
  "committer": {
    "name": "omar",
    "email": "omarcornut@gmail.com",
    "time": "Wed Sep 16 10:43:17 2020 +0200"
  },
  "message": "Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. (#3472, #3462)\n\nIn the event where the scissor rect is 0 width or 0 height, don\u0027t call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.\n",
  "tree_diff": [
    {
      "type": "modify",
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      "old_mode": 33188,
      "old_path": "docs/CHANGELOG.txt",
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      "new_mode": 33188,
      "new_path": "docs/CHANGELOG.txt"
    },
    {
      "type": "modify",
      "old_id": "e55fdaf9f5d2b3b55038be190cecdb6333ca0dd8",
      "old_mode": 33188,
      "old_path": "examples/imgui_impl_dx12.cpp",
      "new_id": "c33ca64fc4b2e40e272b810a759686c7964b2f9a",
      "new_mode": 33188,
      "new_path": "examples/imgui_impl_dx12.cpp"
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  ]
}
