Internals: Breaking: ImRect() default constructor initializes all fields with 0.0f
Instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). Previous behavior was designed for adding into a bounding box but rarely relied on and not worth it.
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 0c43b00..13e3cec 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -55,6 +55,9 @@
documented (can only unreserve from the last reserve call). If you suspect you ever
used that feature before, #define IMGUI_DEBUG_PARANOID in imconfig.h to catch existing
calls. [@ShironekoBen]
+- imgui_internal.h: changed ImRect() default constructor initializes all fields to 0.0f instead
+ of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). If you used ImRect::Add() to create bounding boxes by
+ adding multiple points into it, you may need to fix your initial value.
Other Changes:
- Inputs: Added ImGuiMouseButton enum for convenience (e.g. ImGuiMouseButton_Right=1).
diff --git a/imgui.cpp b/imgui.cpp
index 95ce9ea..c32b64c 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -353,6 +353,7 @@
When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
+ - 2019/12/13 (1.75) - [imgui_internal.h] changed ImRect() default constructor initializes all fields to 0.0f instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). If you used ImRect::Add() to create bounding boxes by adding multiple points into it, you may need to fix your initial value.
- 2019/12/08 (1.75) - removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017):
- ShowTestWindow() -> use ShowDemoWindow()
- IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
@@ -9810,7 +9811,7 @@
if (show_drawcmd_details && fg_draw_list && ImGui::IsItemHovered())
{
ImRect clip_rect = pcmd->ClipRect;
- ImRect vtxs_rect;
+ ImRect vtxs_rect(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX);
for (unsigned int i = elem_offset; i < elem_offset + (int)pcmd->ElemCount; i++)
vtxs_rect.Add(draw_list->VtxBuffer[idx_buffer ? idx_buffer[i] : i].pos);
fg_draw_list->AddRect(ImFloor(clip_rect.Min), ImFloor(clip_rect.Max), IM_COL32(255,0,255,255));
diff --git a/imgui_internal.h b/imgui_internal.h
index 013d5dc..ec35468 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -644,7 +644,7 @@
ImVec2 Min; // Upper-left
ImVec2 Max; // Lower-right
- ImRect() : Min(FLT_MAX,FLT_MAX), Max(-FLT_MAX,-FLT_MAX) {}
+ ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {}
ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {}
ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {}
ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {}