MultiSelect: (Breaking) merge ImGuiSelectionRequestType_Clear and ImGuiSelectionRequestType_SelectAll into ImGuiSelectionRequestType_SetAll., rename ImGuiSelectionRequest::RangeSelected to Selected.
The reasoning is that it makes it easier/faster to write an adhoc ImGuiMultiSelectIO handler (e.g. trying to apply multi-select to checkboxes)
diff --git a/imgui.h b/imgui.h
index 54c4b02..44990f6 100644
--- a/imgui.h
+++ b/imgui.h
@@ -2744,11 +2744,11 @@
// - Store and maintain actual selection data using persistent object identifiers.
// - Usage flow:
// BEGIN - (1) Call BeginMultiSelect() and retrieve the ImGuiMultiSelectIO* result.
-// - (2) [If using clipper] Honor request list (Clear/SelectAll/SetRange requests) by updating your selection data. Same code as Step 6.
+// - (2) [If using clipper] Honor request list (SetAll/SetRange requests) by updating your selection data. Same code as Step 6.
// - (3) [If using clipper] You need to make sure RangeSrcItem is always submitted. Calculate its index and pass to clipper.IncludeItemByIndex(). If storing indices in ImGuiSelectionUserData, a simple clipper.IncludeItemByIndex(ms_io->RangeSrcItem) call will work.
// LOOP - (4) Submit your items with SetNextItemSelectionUserData() + Selectable()/TreeNode() calls.
// END - (5) Call EndMultiSelect() and retrieve the ImGuiMultiSelectIO* result.
-// - (6) Honor request list (Clear/SelectAll/SetRange requests) by updating your selection data. Same code as Step 2.
+// - (6) Honor request list (SetAll/SetRange requests) by updating your selection data. Same code as Step 2.
// If you submit all items (no clipper), Step 2 and 3 are optional and will be handled by each item themselves. It is fine to always honor those steps.
// About ImGuiSelectionUserData:
// - For each item is it submitted by your call to SetNextItemSelectionUserData().
@@ -2771,7 +2771,7 @@
{
ImGuiMultiSelectFlags_None = 0,
ImGuiMultiSelectFlags_SingleSelect = 1 << 0, // Disable selecting more than one item. This is available to allow single-selection code to share same code/logic if desired. It essentially disables the main purpose of BeginMultiSelect() tho!
- ImGuiMultiSelectFlags_NoSelectAll = 1 << 1, // Disable CTRL+A shortcut sending a SelectAll request.
+ ImGuiMultiSelectFlags_NoSelectAll = 1 << 1, // Disable CTRL+A shortcut to select all.
ImGuiMultiSelectFlags_NoRangeSelect = 1 << 2, // Disable Shift+Click/Shift+Keyboard handling (useful for unordered 2D selection).
ImGuiMultiSelectFlags_BoxSelect = 1 << 3, // Enable box-selection (only supporting 1D list when using clipper, not 2D grids). Box-selection works better with little bit of spacing between items hit-box in order to be able to aim at empty space.
ImGuiMultiSelectFlags_BoxSelect2d = 1 << 4, // Enable box-selection with 2D layout/grid support. This alters clipping logic so that e.g. horizontal movements will update selection of normally clipped items.
@@ -2803,9 +2803,8 @@
enum ImGuiSelectionRequestType
{
ImGuiSelectionRequestType_None = 0,
- ImGuiSelectionRequestType_Clear, // Request app to clear selection.
- ImGuiSelectionRequestType_SelectAll, // Request app to select all.
- ImGuiSelectionRequestType_SetRange, // Request app to select/unselect [RangeFirstItem..RangeLastItem] items based on 'bool RangeSelected'. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false.
+ ImGuiSelectionRequestType_SetAll, // Request app to clear selection (if Selected==false) or select all items (if Selected==true)
+ ImGuiSelectionRequestType_SetRange, // Request app to select/unselect [RangeFirstItem..RangeLastItem] items (inclusive) based on value of Selected. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false.
};
// Selection request item
@@ -2813,7 +2812,7 @@
{
//------------------------------------------// BeginMultiSelect / EndMultiSelect
ImGuiSelectionRequestType Type; // ms:w, app:r / ms:w, app:r // Request type. You'll most often receive 1 Clear + 1 SetRange with a single-item range.
- bool RangeSelected; // / ms:w, app:r // Parameter for SetRange request (true = select range, false = unselect range)
+ bool Selected; // / ms:w, app:r // Parameter for SetAll/SetRange requests (true = select, false = unselect)
ImGuiSelectionUserData RangeFirstItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom)
ImGuiSelectionUserData RangeLastItem; // / ms:w, app:r // Parameter for SetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top)
};
diff --git a/imgui_internal.h b/imgui_internal.h
index 3659bf8..1e97b71 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1754,8 +1754,7 @@
ImVec2 BackupCursorMaxPos;
ImGuiID BoxSelectId;
ImGuiKeyChord KeyMods;
- bool LoopRequestClear;
- bool LoopRequestSelectAll;
+ ImS8 LoopRequestSetAll; // -1: no operation, 0: clear all, 1: select all.
bool IsEndIO; // Set when switching IO from BeginMultiSelect() to EndMultiSelect() state.
bool IsFocused; // Set if currently focusing the selection scope (any item of the selection). May be used if you have custom shortcut associated to selection.
bool IsSetRange; // Set by BeginMultiSelect() when using Shift+Navigation. Because scrolling may be affected we can't afford a frame of lag with Shift+Navigation.
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index fecfbc4..e71f32d 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -7272,9 +7272,8 @@
ImGuiContext& g = *GImGui;
for (const ImGuiSelectionRequest& req : io->Requests)
{
- if (req.Type == ImGuiSelectionRequestType_Clear) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: Clear\n", function);
- if (req.Type == ImGuiSelectionRequestType_SelectAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SelectAll\n", function);
- if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.RangeSelected);
+ if (req.Type == ImGuiSelectionRequestType_SetAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetAll %d (= %s)\n", function, req.Selected, req.Selected ? "SelectAll" : "Clear");
+ if (req.Type == ImGuiSelectionRequestType_SetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: Request: SetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, req.RangeFirstItem, req.RangeLastItem, req.RangeFirstItem, req.RangeLastItem, req.Selected);
}
}
@@ -7372,11 +7371,10 @@
if (request_clear || request_select_all)
{
- ImGuiSelectionRequest req = { request_select_all ? ImGuiSelectionRequestType_SelectAll : ImGuiSelectionRequestType_Clear, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
+ ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetAll, request_select_all, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
ms->IO.Requests.push_back(req);
}
- ms->LoopRequestClear = request_clear;
- ms->LoopRequestSelectAll = request_select_all;
+ ms->LoopRequestSetAll = request_select_all ? 1 : request_clear ? 0 : -1;
if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection)
DebugLogMultiSelectRequests("BeginMultiSelect", &ms->IO);
@@ -7441,7 +7439,7 @@
if (ms->Flags & ImGuiMultiSelectFlags_ClearOnClickVoid)
if (IsMouseReleased(0) && IsMouseDragPastThreshold(0) == false && g.IO.KeyMods == ImGuiMod_None)
{
- ImGuiSelectionRequest req = { ImGuiSelectionRequestType_Clear, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
+ ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetAll, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
ms->IO.Requests.resize(0);
ms->IO.Requests.push_back(req);
}
@@ -7494,13 +7492,11 @@
ImGuiSelectionUserData item_data = g.NextItemData.SelectionUserData;
IM_ASSERT(g.NextItemData.FocusScopeId == g.CurrentFocusScopeId && "Forgot to call SetNextItemSelectionUserData() prior to item, required in BeginMultiSelect()/EndMultiSelect() scope");
- // Apply Clear/SelectAll requests requested by BeginMultiSelect().
+ // Apply SetAll (Clear/SelectAll )requests requested by BeginMultiSelect().
// This is only useful if the user hasn't processed them already, and this only works if the user isn't using the clipper.
- // If you are using a clipper (aka not submitting every element of the list) you need to process the Clear/SelectAll request after calling BeginMultiSelect()
- if (ms->LoopRequestClear)
- selected = false;
- else if (ms->LoopRequestSelectAll)
- selected = true;
+ // If you are using a clipper you need to process the SetAll request after calling BeginMultiSelect()
+ if (ms->LoopRequestSetAll != -1)
+ selected = (ms->LoopRequestSetAll == 1);
// When using SHIFT+Nav: because it can incur scrolling we cannot afford a frame of lag with the selection highlight (otherwise scrolling would happen before selection)
// For this to work, we need someone to set 'RangeSrcPassedBy = true' at some point (either clipper either SetNextItemSelectionUserData() function)
@@ -7595,7 +7591,7 @@
selected = !selected;
ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetRange, selected, item_data, item_data };
ImGuiSelectionRequest* prev_req = (ms->IO.Requests.Size > 0) ? &ms->IO.Requests.Data[ms->IO.Requests.Size - 1] : NULL;
- if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == ms->BoxSelectLastitem && prev_req->RangeSelected == selected)
+ if (prev_req && prev_req->Type == ImGuiSelectionRequestType_SetRange && prev_req->RangeLastItem == ms->BoxSelectLastitem && prev_req->Selected == selected)
prev_req->RangeLastItem = item_data; // Merge span into same request
else
ms->IO.Requests.push_back(req);
@@ -7657,7 +7653,7 @@
request_clear = true; // With is_shift==false the RequestClear was done in BeginIO, not necessary to do again.
if (request_clear)
{
- ImGuiSelectionRequest req = { ImGuiSelectionRequestType_Clear, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
+ ImGuiSelectionRequest req = { ImGuiSelectionRequestType_SetAll, false, (ImGuiSelectionUserData)-1, (ImGuiSelectionUserData)-1 };
ms->IO.Requests.resize(0);
ms->IO.Requests.push_back(req);
}
@@ -7734,27 +7730,25 @@
// The most simple implementation (using indices everywhere) would look like:
// for (ImGuiSelectionRequest& req : ms_io->Requests)
// {
-// if (req.Type == ImGuiSelectionRequestType_Clear) { Clear(); }
-// if (req.Type == ImGuiSelectionRequestType_SelectAll) { Clear(); for (int n = 0; n < items_count; n++) { AddItem(n); } }
-// if (req.Type == ImGuiSelectionRequestType_SetRange) { for (int n = (int)ms_io->RangeFirstItem; n <= (int)ms_io->RangeLastItem; n++) { UpdateItem(n, ms_io->RangeSelected); } }
+// if (req.Type == ImGuiSelectionRequestType_SetAll) { Clear(); if (req.Selected) { for (int n = 0; n < items_count; n++) { AddItem(n); } }
+// if (req.Type == ImGuiSelectionRequestType_SetRange) { for (int n = (int)ms_io->RangeFirstItem; n <= (int)ms_io->RangeLastItem; n++) { UpdateItem(n, ms_io->Selected); } }
// }
void ImGuiSelectionBasicStorage::ApplyRequests(ImGuiMultiSelectIO* ms_io, int items_count)
{
IM_ASSERT(AdapterIndexToStorageId != NULL);
for (ImGuiSelectionRequest& req : ms_io->Requests)
{
- if (req.Type == ImGuiSelectionRequestType_Clear)
+ if (req.Type == ImGuiSelectionRequestType_SetAll)
Clear();
- if (req.Type == ImGuiSelectionRequestType_SelectAll)
+ if (req.Type == ImGuiSelectionRequestType_SetAll && req.Selected)
{
- Clear();
Storage.Data.reserve(items_count);
for (int idx = 0; idx < items_count; idx++)
AddItem(AdapterIndexToStorageId(this, idx));
}
if (req.Type == ImGuiSelectionRequestType_SetRange)
for (int idx = (int)req.RangeFirstItem; idx <= (int)req.RangeLastItem; idx++)
- UpdateItem(AdapterIndexToStorageId(this, idx), req.RangeSelected);
+ UpdateItem(AdapterIndexToStorageId(this, idx), req.Selected);
}
}