Backends: SDL: Fixed building backend under non-OSX Apple targets (e.g. iPhone). (#5665)
diff --git a/backends/imgui_impl_sdl.cpp b/backends/imgui_impl_sdl.cpp
index 0ead88c..e375c3a 100644
--- a/backends/imgui_impl_sdl.cpp
+++ b/backends/imgui_impl_sdl.cpp
@@ -408,13 +408,14 @@
// Our mouse update function expect PlatformHandle to be filled for the main viewport
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
main_viewport->PlatformHandle = (void*)window;
+ main_viewport->PlatformHandleRaw = NULL;
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWindowWMInfo(window, &info))
{
#ifdef _WIN32
main_viewport->PlatformHandleRaw = (void*)info.info.win.window;
-#elif defined(__APPLE__)
+#elif defined(__APPLE__) && defined(SDL_VIDEO_DRIVER_COCOA)
main_viewport->PlatformHandleRaw = (void*)info.info.cocoa.window;
#endif
}
@@ -754,13 +755,14 @@
SDL_GL_MakeCurrent(vd->Window, backup_context);
viewport->PlatformHandle = (void*)vd->Window;
+ viewport->PlatformHandleRaw = NULL;
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWindowWMInfo(vd->Window, &info))
{
#if defined(_WIN32)
viewport->PlatformHandleRaw = info.info.win.window;
-#elif defined(__APPLE__)
+#elif defined(__APPLE__) && defined(SDL_VIDEO_DRIVER_COCOA)
viewport->PlatformHandleRaw = (void*)info.info.cocoa.window;
#endif
}
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 732c705..9db0ecf 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -192,6 +192,7 @@
- Docking: Fixed amending into an existing tab bar from rendering invisible items. (#5515)
- Docking+Viewports: Fixed undocking window node causing parent viewports to become unresponsive
in certain situation (e.g. hidden tab bar). (#5503) [@rokups]
+- Backends: SDL: Fixed building backend under non-OSX Apple targets (e.g. iPhone). (#5665)
- Backends: GLFW: Fixed leftover static variable preventing from changing or
reinitializing backend while application is running. (#4616, #5434) [@rtoumazet]