MultiSelect: ImGuiSelectionBasicStorage: move function bodies to cpp file.
+ make ImGuiStorage::BuildSortByKey() less affected by msvc debug mode.
diff --git a/imgui.cpp b/imgui.cpp
index ee9462a..ffcdce5 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -2567,10 +2567,12 @@
}
// For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once.
+IM_MSVC_RUNTIME_CHECKS_OFF
void ImGuiStorage::BuildSortByKey()
{
ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), PairComparerByID);
}
+IM_MSVC_RUNTIME_CHECKS_RESTORE
int ImGuiStorage::GetInt(ImGuiID key, int default_val) const
{
diff --git a/imgui.h b/imgui.h
index 93ecaf7..6e86b85 100644
--- a/imgui.h
+++ b/imgui.h
@@ -2840,16 +2840,14 @@
ImGuiID (*AdapterIndexToStorageId)(ImGuiSelectionBasicStorage* self, int idx); // e.g. selection.AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage* self, int idx) { return ((MyItems**)self->UserData)[idx]->ID; };
// Methods
- IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io);// Apply selection requests coming from BeginMultiSelect() and EndMultiSelect() functions. It uses 'items_count' passed to BeginMultiSelect()
- IMGUI_API ImGuiID GetNextSelectedItem(void** opaque_it); // Iterate selection with 'void* it = NULL; while (ImGuiId id = selection.GetNextSelectedItem(&it)) { ... }'
- bool Contains(ImGuiID id) const { return _Storage.GetInt(id, 0) != 0; } // Query if an item id is in selection.
- ImGuiID GetStorageIdFromIndex(int idx) { return AdapterIndexToStorageId(this, idx); } // Convert index to item id based on provided adapter.
-
- // [Internal, rarely called directly by end-user]
- ImGuiSelectionBasicStorage() { Size = 0; UserData = NULL; AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage*, int idx) { return (ImGuiID)idx; }; }
- void Clear() { _Storage.Data.resize(0); Size = 0; }
- void Swap(ImGuiSelectionBasicStorage& r) { _Storage.Data.swap(r._Storage.Data); int lhs_size = Size; Size = r.Size; r.Size = lhs_size; }
- void SetItemSelected(ImGuiID id, bool v) { int* p_int = _Storage.GetIntRef(id, 0); if (v && *p_int == 0) { *p_int = 1; Size++; } else if (!v && *p_int != 0) { *p_int = 0; Size--; } }
+ ImGuiSelectionBasicStorage();
+ IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io); // Apply selection requests coming from BeginMultiSelect() and EndMultiSelect() functions. It uses 'items_count' passed to BeginMultiSelect()
+ IMGUI_API bool Contains(ImGuiID id) const; // Query if an item id is in selection.
+ IMGUI_API void Clear(); // Clear selection
+ IMGUI_API void Swap(ImGuiSelectionBasicStorage& r); // Swap two selections
+ IMGUI_API void SetItemSelected(ImGuiID id, bool selected); // Add/remove an item from selection (generally done by ApplyRequests() function)
+ IMGUI_API ImGuiID GetNextSelectedItem(void** opaque_it); // Iterate selection with 'void* it = NULL; while (ImGuiId id = selection.GetNextSelectedItem(&it)) { ... }'
+ inline ImGuiID GetStorageIdFromIndex(int idx) { return AdapterIndexToStorageId(this, idx); } // Convert index to item id based on provided adapter.
};
// Optional helper to apply multi-selection requests to existing randomly accessible storage.
@@ -2861,8 +2859,8 @@
void (*AdapterSetItemSelected)(ImGuiSelectionExternalStorage* self, int idx, bool selected); // e.g. AdapterSetItemSelected = [](ImGuiSelectionExternalStorage* self, int idx, bool selected) { ((MyItems**)self->UserData)[idx]->Selected = selected; }
// Methods
- ImGuiSelectionExternalStorage() { UserData = NULL; AdapterSetItemSelected = NULL; }
- IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io); // Generic function, using AdapterSetItemSelected()
+ IMGUI_API ImGuiSelectionExternalStorage();
+ IMGUI_API void ApplyRequests(ImGuiMultiSelectIO* ms_io); // Apply selection requests by using AdapterSetItemSelected() calls
};
//-----------------------------------------------------------------------------
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index bcfa921..54b1b1f 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -7821,6 +7821,30 @@
// - ImGuiSelectionExternalStorage
//-------------------------------------------------------------------------
+ImGuiSelectionBasicStorage::ImGuiSelectionBasicStorage()
+{
+ Size = 0;
+ UserData = NULL;
+ AdapterIndexToStorageId = [](ImGuiSelectionBasicStorage*, int idx) { return (ImGuiID)idx; };
+}
+
+void ImGuiSelectionBasicStorage::Clear()
+{
+ Size = 0;
+ _Storage.Data.resize(0);
+}
+
+void ImGuiSelectionBasicStorage::Swap(ImGuiSelectionBasicStorage& r)
+{
+ ImSwap(Size, r.Size);
+ _Storage.Data.swap(r._Storage.Data);
+}
+
+bool ImGuiSelectionBasicStorage::Contains(ImGuiID id) const
+{
+ return _Storage.GetInt(id, 0) != 0;
+}
+
// GetNextSelectedItem() is an abstraction allowing us to change our underlying actual storage system without impacting user.
// (e.g. store unselected vs compact down, compact down on demand, use raw ImVector<ImGuiID> instead of ImGuiStorage...)
ImGuiID ImGuiSelectionBasicStorage::GetNextSelectedItem(void** opaque_it)
@@ -7838,6 +7862,13 @@
return has_more ? it->key : 0;
}
+void ImGuiSelectionBasicStorage::SetItemSelected(ImGuiID id, bool selected)
+{
+ int* p_int = _Storage.GetIntRef(id, 0);
+ if (selected && *p_int == 0) { *p_int = 1; Size++; }
+ else if (!selected && *p_int != 0) { *p_int = 0; Size--; }
+}
+
// Optimized for batch edits (with same value of 'selected')
static void ImGuiSelectionBasicStorage_BatchSetItemSelected(ImGuiSelectionBasicStorage* selection, ImGuiID id, bool selected, int size_before_amends)
{
@@ -7914,6 +7945,12 @@
//-------------------------------------------------------------------------
+ImGuiSelectionExternalStorage::ImGuiSelectionExternalStorage()
+{
+ UserData = NULL;
+ AdapterSetItemSelected = NULL;
+}
+
// Apply requests coming from BeginMultiSelect() and EndMultiSelect().
// We also pull 'ms_io->ItemsCount' as passed for BeginMultiSelect() for consistency with ImGuiSelectionBasicStorage
// This makes no assumption about underlying storage.