Windows, Menus: Fixed an issue where the size of sub-menu in their own viewport would be erroneously clamped to the size of main viewport. (#7730)
Amend #7287, #7063
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index ee6630e..f44eac1 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -93,6 +93,8 @@
Docking+Viewports Branch:
+- Windows, Menus: Fixed an issue where the size of sub-menu in their own viewport
+ would be erroneously clamped to the size of main viewport. (#7730)
- Backends: SDL3: Update for introduction of SDL_GLContext from void*. (#7701, #7702)
[@bcsanches]
- Backends: Win32: Secondary viewports WndProc handler retrieve/set imgui context from
diff --git a/imgui.cpp b/imgui.cpp
index e9f5ac3..a3e1338 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -6173,10 +6173,18 @@
{
// Maximum window size is determined by the viewport size or monitor size
ImVec2 size_min = CalcWindowMinSize(window);
- ImVec2 size_max = (window->ViewportOwned || ((window->Flags & ImGuiWindowFlags_ChildWindow) && !(window->Flags & ImGuiWindowFlags_Popup))) ? ImVec2(FLT_MAX, FLT_MAX) : ImGui::GetMainViewport()->WorkSize - style.DisplaySafeAreaPadding * 2.0f;
- const int monitor_idx = window->ViewportAllowPlatformMonitorExtend;
- if (monitor_idx >= 0 && monitor_idx < g.PlatformIO.Monitors.Size && (window->Flags & ImGuiWindowFlags_ChildWindow) == 0)
- size_max = g.PlatformIO.Monitors[monitor_idx].WorkSize - style.DisplaySafeAreaPadding * 2.0f;
+ ImVec2 size_max = ImVec2(FLT_MAX, FLT_MAX);
+
+ // Child windows are layed within their parent (unless they are also popups/menus) and thus have no restriction
+ if ((window->Flags & ImGuiWindowFlags_ChildWindow) == 0 || (window->Flags & ImGuiWindowFlags_Popup) != 0)
+ {
+ if (!window->ViewportOwned)
+ size_max = ImGui::GetMainViewport()->WorkSize - style.DisplaySafeAreaPadding * 2.0f;
+ const int monitor_idx = window->ViewportAllowPlatformMonitorExtend;
+ if (monitor_idx >= 0 && monitor_idx < g.PlatformIO.Monitors.Size)
+ size_max = g.PlatformIO.Monitors[monitor_idx].WorkSize - style.DisplaySafeAreaPadding * 2.0f;
+ }
+
ImVec2 size_auto_fit = ImClamp(size_desired, size_min, ImMax(size_min, size_max));
// FIXME: CalcWindowAutoFitSize() doesn't take into account that only one axis may be auto-fit when calculating scrollbars,