Added IsPosHoveringAnyWindow()
diff --git a/imgui.cpp b/imgui.cpp
index d7fe033..eb2f8f0 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1745,6 +1745,11 @@
return g.HoveredWindow != NULL;
}
+bool IsPosHoveringAnyWindow(const ImVec2& pos)
+{
+ return ImGui::FindHoveredWindow(pos, false) != NULL;
+}
+
static bool IsKeyPressedMap(ImGuiKey key, bool repeat)
{
ImGuiState& g = GImGui;
diff --git a/imgui.h b/imgui.h
index b579ccb..ff5b932 100644
--- a/imgui.h
+++ b/imgui.h
@@ -260,9 +260,10 @@
bool IsKeyPressed(int key_index, bool repeat = true); // key_index into the keys_down[512] array, imgui doesn't know the semantic of each entry
bool IsMouseClicked(int button, bool repeat = false);
bool IsMouseDoubleClicked(int button);
- bool IsMouseHoveringWindow(); // is hovering current window ("window" in API names always refer to current window)
- bool IsMouseHoveringAnyWindow(); // is hovering any active imgui window
- bool IsMouseHoveringBox(const ImVec2& box_min, const ImVec2& box_max); // is hovering given bounding box
+ bool IsMouseHoveringWindow(); // is mouse hovering current window ("window" in API names always refer to current window)
+ bool IsMouseHoveringAnyWindow(); // is mouse hovering any active imgui window
+ bool IsMouseHoveringBox(const ImVec2& box_min, const ImVec2& box_max); // is mouse hovering given bounding box
+ bool IsPosHoveringAnyWindow(const ImVec2& pos); // is given position hovering any active imgui window
ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls
float GetTime();
int GetFrameCount();