| /* |
| ** $Id: linit.c $ |
| ** Initialization of libraries for lua.c and other clients |
| ** See Copyright Notice in lua.h |
| */ |
| |
| |
| #define linit_c |
| #define LUA_LIB |
| |
| /* |
| ** If you embed Lua in your program and need to open the standard |
| ** libraries, call luaL_openlibs in your program. If you need a |
| ** different set of libraries, copy this file to your project and edit |
| ** it to suit your needs. |
| ** |
| ** You can also *preload* libraries, so that a later 'require' can |
| ** open the library, which is already linked to the application. |
| ** For that, do the following code: |
| ** |
| ** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE); |
| ** lua_pushcfunction(L, luaopen_modname); |
| ** lua_setfield(L, -2, modname); |
| ** lua_pop(L, 1); // remove PRELOAD table |
| */ |
| |
| #include "lprefix.h" |
| |
| |
| #include <stddef.h> |
| |
| #include "lua.h" |
| |
| #include "lualib.h" |
| #include "lauxlib.h" |
| |
| |
| /* |
| ** these libs are loaded by lua.c and are readily available to any Lua |
| ** program |
| */ |
| static const luaL_Reg loadedlibs[] = { |
| {LUA_GNAME, luaopen_base}, |
| {LUA_LOADLIBNAME, luaopen_package}, |
| {LUA_COLIBNAME, luaopen_coroutine}, |
| {LUA_TABLIBNAME, luaopen_table}, |
| {LUA_IOLIBNAME, luaopen_io}, |
| {LUA_OSLIBNAME, luaopen_os}, |
| {LUA_STRLIBNAME, luaopen_string}, |
| {LUA_MATHLIBNAME, luaopen_math}, |
| {LUA_UTF8LIBNAME, luaopen_utf8}, |
| {LUA_DBLIBNAME, luaopen_debug}, |
| {NULL, NULL} |
| }; |
| |
| |
| LUALIB_API void luaL_openlibs (lua_State *L) { |
| const luaL_Reg *lib; |
| /* "require" functions from 'loadedlibs' and set results to global table */ |
| for (lib = loadedlibs; lib->func; lib++) { |
| luaL_requiref(L, lib->name, lib->func, 1); |
| lua_pop(L, 1); /* remove lib */ |
| } |
| } |
| |