| /* |
| ** $Id: lvm.h,v 2.41.1.1 2017/04/19 17:20:42 roberto Exp $ |
| ** Lua virtual machine |
| ** See Copyright Notice in lua.h |
| */ |
| |
| #ifndef lvm_h |
| #define lvm_h |
| |
| |
| #include "ldo.h" |
| #include "lobject.h" |
| #include "ltm.h" |
| |
| |
| #if !defined(LUA_NOCVTN2S) |
| #define cvt2str(o) ttisnumber(o) |
| #else |
| #define cvt2str(o) 0 /* no conversion from numbers to strings */ |
| #endif |
| |
| |
| #if !defined(LUA_NOCVTS2N) |
| #define cvt2num(o) ttisstring(o) |
| #else |
| #define cvt2num(o) 0 /* no conversion from strings to numbers */ |
| #endif |
| |
| |
| /* |
| ** You can define LUA_FLOORN2I if you want to convert floats to integers |
| ** by flooring them (instead of raising an error if they are not |
| ** integral values) |
| */ |
| #if !defined(LUA_FLOORN2I) |
| #define LUA_FLOORN2I 0 |
| #endif |
| |
| |
| #define tonumber(o,n) \ |
| (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) |
| |
| #define tointeger(o,i) \ |
| (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I)) |
| |
| #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) |
| |
| #define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2) |
| |
| |
| /* |
| ** fast track for 'gettable': if 't' is a table and 't[k]' is not nil, |
| ** return 1 with 'slot' pointing to 't[k]' (final result). Otherwise, |
| ** return 0 (meaning it will have to check metamethod) with 'slot' |
| ** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise). |
| ** 'f' is the raw get function to use. |
| */ |
| #define luaV_fastget(L,t,k,slot,f) \ |
| (!ttistable(t) \ |
| ? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \ |
| : (slot = f(hvalue(t), k), /* else, do raw access */ \ |
| !ttisnil(slot))) /* result not nil? */ |
| |
| /* |
| ** standard implementation for 'gettable' |
| */ |
| #define luaV_gettable(L,t,k,v) { const TValue *slot; \ |
| if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \ |
| else luaV_finishget(L,t,k,v,slot); } |
| |
| |
| /* |
| ** Fast track for set table. If 't' is a table and 't[k]' is not nil, |
| ** call GC barrier, do a raw 't[k]=v', and return true; otherwise, |
| ** return false with 'slot' equal to NULL (if 't' is not a table) or |
| ** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro |
| ** returns true, there is no need to 'invalidateTMcache', because the |
| ** call is not creating a new entry. |
| */ |
| #define luaV_fastset(L,t,k,slot,f,v) \ |
| (!ttistable(t) \ |
| ? (slot = NULL, 0) \ |
| : (slot = f(hvalue(t), k), \ |
| ttisnil(slot) ? 0 \ |
| : (luaC_barrierback(L, hvalue(t), v), \ |
| setobj2t(L, cast(TValue *,slot), v), \ |
| 1))) |
| |
| |
| #define luaV_settable(L,t,k,v) { const TValue *slot; \ |
| if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \ |
| luaV_finishset(L,t,k,v,slot); } |
| |
| |
| |
| LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); |
| LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); |
| LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); |
| LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); |
| LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode); |
| LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key, |
| StkId val, const TValue *slot); |
| LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key, |
| StkId val, const TValue *slot); |
| LUAI_FUNC void luaV_finishOp (lua_State *L); |
| LUAI_FUNC void luaV_execute (lua_State *L); |
| LUAI_FUNC void luaV_concat (lua_State *L, int total); |
| LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y); |
| LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y); |
| LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y); |
| LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); |
| |
| #endif |