| /* |
| ** $Id: lundump.h $ |
| ** load precompiled Lua chunks |
| ** See Copyright Notice in lua.h |
| */ |
| |
| #ifndef lundump_h |
| #define lundump_h |
| |
| #include <limits.h> |
| |
| #include "llimits.h" |
| #include "lobject.h" |
| #include "lzio.h" |
| |
| |
| /* data to catch conversion errors */ |
| #define LUAC_DATA "\x19\x93\r\n\x1a\n" |
| |
| #define LUAC_INT 0x5678 |
| #define LUAC_NUM cast_num(370.5) |
| |
| /* |
| ** Encode major-minor version in one byte, one nibble for each |
| */ |
| #define LUAC_VERSION (LUA_VERSION_MAJOR_N*16+LUA_VERSION_MINOR_N) |
| |
| #define LUAC_FORMAT 0 /* this is the official format */ |
| |
| |
| /* load one chunk; from lundump.c */ |
| LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name, |
| int fixed); |
| |
| /* dump one chunk; from ldump.c */ |
| LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, |
| void* data, int strip); |
| |
| #endif |