| /* |
| ** $Id: ldo.c $ |
| ** Stack and Call structure of Lua |
| ** See Copyright Notice in lua.h |
| */ |
| |
| #define ldo_c |
| #define LUA_CORE |
| |
| #include "lprefix.h" |
| |
| |
| #include <setjmp.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "lua.h" |
| |
| #include "lapi.h" |
| #include "ldebug.h" |
| #include "ldo.h" |
| #include "lfunc.h" |
| #include "lgc.h" |
| #include "lmem.h" |
| #include "lobject.h" |
| #include "lopcodes.h" |
| #include "lparser.h" |
| #include "lstate.h" |
| #include "lstring.h" |
| #include "ltable.h" |
| #include "ltm.h" |
| #include "lundump.h" |
| #include "lvm.h" |
| #include "lzio.h" |
| |
| |
| |
| #define errorstatus(s) ((s) > LUA_YIELD) |
| |
| |
| /* |
| ** these macros allow user-specific actions when a thread is |
| ** resumed/yielded. |
| */ |
| #if !defined(luai_userstateresume) |
| #define luai_userstateresume(L,n) ((void)L) |
| #endif |
| |
| #if !defined(luai_userstateyield) |
| #define luai_userstateyield(L,n) ((void)L) |
| #endif |
| |
| |
| /* |
| ** {====================================================== |
| ** Error-recovery functions |
| ** ======================================================= |
| */ |
| |
| /* |
| ** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By |
| ** default, Lua handles errors with exceptions when compiling as |
| ** C++ code, with _longjmp/_setjmp when asked to use them, and with |
| ** longjmp/setjmp otherwise. |
| */ |
| #if !defined(LUAI_THROW) /* { */ |
| |
| #if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */ |
| |
| /* C++ exceptions */ |
| #define LUAI_THROW(L,c) throw(c) |
| #define LUAI_TRY(L,c,a) \ |
| try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; } |
| #define luai_jmpbuf int /* dummy variable */ |
| |
| #elif defined(LUA_USE_POSIX) /* }{ */ |
| |
| /* in POSIX, try _longjmp/_setjmp (more efficient) */ |
| #define LUAI_THROW(L,c) _longjmp((c)->b, 1) |
| #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a } |
| #define luai_jmpbuf jmp_buf |
| |
| #else /* }{ */ |
| |
| /* ISO C handling with long jumps */ |
| #define LUAI_THROW(L,c) longjmp((c)->b, 1) |
| #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a } |
| #define luai_jmpbuf jmp_buf |
| |
| #endif /* } */ |
| |
| #endif /* } */ |
| |
| |
| |
| /* chain list of long jump buffers */ |
| struct lua_longjmp { |
| struct lua_longjmp *previous; |
| luai_jmpbuf b; |
| volatile int status; /* error code */ |
| }; |
| |
| |
| void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) { |
| switch (errcode) { |
| case LUA_ERRMEM: { /* memory error? */ |
| setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */ |
| break; |
| } |
| case LUA_ERRERR: { |
| setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling")); |
| break; |
| } |
| case LUA_OK: { /* special case only for closing upvalues */ |
| setnilvalue(s2v(oldtop)); /* no error message */ |
| break; |
| } |
| default: { |
| lua_assert(errorstatus(errcode)); /* real error */ |
| setobjs2s(L, oldtop, L->top.p - 1); /* error message on current top */ |
| break; |
| } |
| } |
| L->top.p = oldtop + 1; |
| } |
| |
| |
| l_noret luaD_throw (lua_State *L, int errcode) { |
| if (L->errorJmp) { /* thread has an error handler? */ |
| L->errorJmp->status = errcode; /* set status */ |
| LUAI_THROW(L, L->errorJmp); /* jump to it */ |
| } |
| else { /* thread has no error handler */ |
| global_State *g = G(L); |
| errcode = luaE_resetthread(L, errcode); /* close all upvalues */ |
| if (g->mainthread->errorJmp) { /* main thread has a handler? */ |
| setobjs2s(L, g->mainthread->top.p++, L->top.p - 1); /* copy error obj. */ |
| luaD_throw(g->mainthread, errcode); /* re-throw in main thread */ |
| } |
| else { /* no handler at all; abort */ |
| if (g->panic) { /* panic function? */ |
| lua_unlock(L); |
| g->panic(L); /* call panic function (last chance to jump out) */ |
| } |
| abort(); |
| } |
| } |
| } |
| |
| |
| int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { |
| l_uint32 oldnCcalls = L->nCcalls; |
| struct lua_longjmp lj; |
| lj.status = LUA_OK; |
| lj.previous = L->errorJmp; /* chain new error handler */ |
| L->errorJmp = &lj; |
| LUAI_TRY(L, &lj, |
| (*f)(L, ud); |
| ); |
| L->errorJmp = lj.previous; /* restore old error handler */ |
| L->nCcalls = oldnCcalls; |
| return lj.status; |
| } |
| |
| /* }====================================================== */ |
| |
| |
| /* |
| ** {================================================================== |
| ** Stack reallocation |
| ** =================================================================== |
| */ |
| |
| /* some stack space for error handling */ |
| #define STACKERRSPACE 200 |
| |
| |
| /* maximum stack size that respects size_t */ |
| #define MAXSTACK_BYSIZET ((MAX_SIZET / sizeof(StackValue)) - STACKERRSPACE) |
| |
| /* |
| ** Minimum between LUAI_MAXSTACK and MAXSTACK_BYSIZET |
| ** (Maximum size for the stack must respect size_t.) |
| */ |
| #define MAXSTACK cast_int(LUAI_MAXSTACK < MAXSTACK_BYSIZET \ |
| ? LUAI_MAXSTACK : MAXSTACK_BYSIZET) |
| |
| |
| /* stack size with extra space for error handling */ |
| #define ERRORSTACKSIZE (MAXSTACK + STACKERRSPACE) |
| |
| |
| /* |
| ** In ISO C, any pointer use after the pointer has been deallocated is |
| ** undefined behavior. So, before a stack reallocation, all pointers are |
| ** changed to offsets, and after the reallocation they are changed back |
| ** to pointers. As during the reallocation the pointers are invalid, the |
| ** reallocation cannot run emergency collections. |
| ** |
| */ |
| |
| #if 1 |
| /* |
| ** Change all pointers to the stack into offsets. |
| */ |
| static void relstack (lua_State *L) { |
| CallInfo *ci; |
| UpVal *up; |
| L->top.offset = savestack(L, L->top.p); |
| L->tbclist.offset = savestack(L, L->tbclist.p); |
| for (up = L->openupval; up != NULL; up = up->u.open.next) |
| up->v.offset = savestack(L, uplevel(up)); |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { |
| ci->top.offset = savestack(L, ci->top.p); |
| ci->func.offset = savestack(L, ci->func.p); |
| } |
| } |
| |
| |
| /* |
| ** Change back all offsets into pointers. |
| */ |
| static void correctstack (lua_State *L, StkId oldstack) { |
| CallInfo *ci; |
| UpVal *up; |
| UNUSED(oldstack); |
| L->top.p = restorestack(L, L->top.offset); |
| L->tbclist.p = restorestack(L, L->tbclist.offset); |
| for (up = L->openupval; up != NULL; up = up->u.open.next) |
| up->v.p = s2v(restorestack(L, up->v.offset)); |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { |
| ci->top.p = restorestack(L, ci->top.offset); |
| ci->func.p = restorestack(L, ci->func.offset); |
| if (isLua(ci)) |
| ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */ |
| } |
| } |
| |
| #else |
| /* |
| ** Alternatively, we can use the old address after the dealocation. |
| ** That is not strict ISO C, but seems to work fine everywhere. |
| */ |
| |
| static void relstack (lua_State *L) { UNUSED(L); } |
| |
| static void correctstack (lua_State *L, StkId oldstack) { |
| CallInfo *ci; |
| UpVal *up; |
| StkId newstack = L->stack.p; |
| if (oldstack == newstack) |
| return; |
| L->top.p = L->top.p - oldstack + newstack; |
| L->tbclist.p = L->tbclist.p - oldstack + newstack; |
| for (up = L->openupval; up != NULL; up = up->u.open.next) |
| up->v.p = s2v(uplevel(up) - oldstack + newstack); |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { |
| ci->top.p = ci->top.p - oldstack + newstack; |
| ci->func.p = ci->func.p - oldstack + newstack; |
| if (isLua(ci)) |
| ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */ |
| } |
| } |
| |
| #endif |
| |
| |
| /* |
| ** Reallocate the stack to a new size, correcting all pointers into it. |
| ** In case of allocation error, raise an error or return false according |
| ** to 'raiseerror'. |
| */ |
| int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) { |
| int oldsize = stacksize(L); |
| int i; |
| StkId newstack; |
| StkId oldstack = L->stack.p; |
| lu_byte oldgcstop = G(L)->gcstopem; |
| lua_assert(newsize <= MAXSTACK || newsize == ERRORSTACKSIZE); |
| relstack(L); /* change pointers to offsets */ |
| G(L)->gcstopem = 1; /* stop emergency collection */ |
| newstack = luaM_reallocvector(L, oldstack, oldsize + EXTRA_STACK, |
| newsize + EXTRA_STACK, StackValue); |
| G(L)->gcstopem = oldgcstop; /* restore emergency collection */ |
| if (l_unlikely(newstack == NULL)) { /* reallocation failed? */ |
| correctstack(L, oldstack); /* change offsets back to pointers */ |
| if (raiseerror) |
| luaM_error(L); |
| else return 0; /* do not raise an error */ |
| } |
| L->stack.p = newstack; |
| correctstack(L, oldstack); /* change offsets back to pointers */ |
| L->stack_last.p = L->stack.p + newsize; |
| for (i = oldsize + EXTRA_STACK; i < newsize + EXTRA_STACK; i++) |
| setnilvalue(s2v(newstack + i)); /* erase new segment */ |
| return 1; |
| } |
| |
| |
| /* |
| ** Try to grow the stack by at least 'n' elements. When 'raiseerror' |
| ** is true, raises any error; otherwise, return 0 in case of errors. |
| */ |
| int luaD_growstack (lua_State *L, int n, int raiseerror) { |
| int size = stacksize(L); |
| if (l_unlikely(size > MAXSTACK)) { |
| /* if stack is larger than maximum, thread is already using the |
| extra space reserved for errors, that is, thread is handling |
| a stack error; cannot grow further than that. */ |
| lua_assert(stacksize(L) == ERRORSTACKSIZE); |
| if (raiseerror) |
| luaD_throw(L, LUA_ERRERR); /* error inside message handler */ |
| return 0; /* if not 'raiseerror', just signal it */ |
| } |
| else if (n < MAXSTACK) { /* avoids arithmetic overflows */ |
| int newsize = 2 * size; /* tentative new size */ |
| int needed = cast_int(L->top.p - L->stack.p) + n; |
| if (newsize > MAXSTACK) /* cannot cross the limit */ |
| newsize = MAXSTACK; |
| if (newsize < needed) /* but must respect what was asked for */ |
| newsize = needed; |
| if (l_likely(newsize <= MAXSTACK)) |
| return luaD_reallocstack(L, newsize, raiseerror); |
| } |
| /* else stack overflow */ |
| /* add extra size to be able to handle the error message */ |
| luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror); |
| if (raiseerror) |
| luaG_runerror(L, "stack overflow"); |
| return 0; |
| } |
| |
| |
| /* |
| ** Compute how much of the stack is being used, by computing the |
| ** maximum top of all call frames in the stack and the current top. |
| */ |
| static int stackinuse (lua_State *L) { |
| CallInfo *ci; |
| int res; |
| StkId lim = L->top.p; |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { |
| if (lim < ci->top.p) lim = ci->top.p; |
| } |
| lua_assert(lim <= L->stack_last.p + EXTRA_STACK); |
| res = cast_int(lim - L->stack.p) + 1; /* part of stack in use */ |
| if (res < LUA_MINSTACK) |
| res = LUA_MINSTACK; /* ensure a minimum size */ |
| return res; |
| } |
| |
| |
| /* |
| ** If stack size is more than 3 times the current use, reduce that size |
| ** to twice the current use. (So, the final stack size is at most 2/3 the |
| ** previous size, and half of its entries are empty.) |
| ** As a particular case, if stack was handling a stack overflow and now |
| ** it is not, 'max' (limited by MAXSTACK) will be smaller than |
| ** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack |
| ** will be reduced to a "regular" size. |
| */ |
| void luaD_shrinkstack (lua_State *L) { |
| int inuse = stackinuse(L); |
| int max = (inuse > MAXSTACK / 3) ? MAXSTACK : inuse * 3; |
| /* if thread is currently not handling a stack overflow and its |
| size is larger than maximum "reasonable" size, shrink it */ |
| if (inuse <= MAXSTACK && stacksize(L) > max) { |
| int nsize = (inuse > MAXSTACK / 2) ? MAXSTACK : inuse * 2; |
| luaD_reallocstack(L, nsize, 0); /* ok if that fails */ |
| } |
| else /* don't change stack */ |
| condmovestack(L,{},{}); /* (change only for debugging) */ |
| luaE_shrinkCI(L); /* shrink CI list */ |
| } |
| |
| |
| void luaD_inctop (lua_State *L) { |
| luaD_checkstack(L, 1); |
| L->top.p++; |
| } |
| |
| /* }================================================================== */ |
| |
| |
| /* |
| ** Call a hook for the given event. Make sure there is a hook to be |
| ** called. (Both 'L->hook' and 'L->hookmask', which trigger this |
| ** function, can be changed asynchronously by signals.) |
| */ |
| void luaD_hook (lua_State *L, int event, int line, |
| int ftransfer, int ntransfer) { |
| lua_Hook hook = L->hook; |
| if (hook && L->allowhook) { /* make sure there is a hook */ |
| CallInfo *ci = L->ci; |
| ptrdiff_t top = savestack(L, L->top.p); /* preserve original 'top' */ |
| ptrdiff_t ci_top = savestack(L, ci->top.p); /* idem for 'ci->top' */ |
| lua_Debug ar; |
| ar.event = event; |
| ar.currentline = line; |
| ar.i_ci = ci; |
| L->transferinfo.ftransfer = ftransfer; |
| L->transferinfo.ntransfer = ntransfer; |
| if (isLua(ci) && L->top.p < ci->top.p) |
| L->top.p = ci->top.p; /* protect entire activation register */ |
| luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ |
| if (ci->top.p < L->top.p + LUA_MINSTACK) |
| ci->top.p = L->top.p + LUA_MINSTACK; |
| L->allowhook = 0; /* cannot call hooks inside a hook */ |
| ci->callstatus |= CIST_HOOKED; |
| lua_unlock(L); |
| (*hook)(L, &ar); |
| lua_lock(L); |
| lua_assert(!L->allowhook); |
| L->allowhook = 1; |
| ci->top.p = restorestack(L, ci_top); |
| L->top.p = restorestack(L, top); |
| ci->callstatus &= ~CIST_HOOKED; |
| } |
| } |
| |
| |
| /* |
| ** Executes a call hook for Lua functions. This function is called |
| ** whenever 'hookmask' is not zero, so it checks whether call hooks are |
| ** active. |
| */ |
| void luaD_hookcall (lua_State *L, CallInfo *ci) { |
| L->oldpc = 0; /* set 'oldpc' for new function */ |
| if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */ |
| int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL |
| : LUA_HOOKCALL; |
| Proto *p = ci_func(ci)->p; |
| ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */ |
| luaD_hook(L, event, -1, 1, p->numparams); |
| ci->u.l.savedpc--; /* correct 'pc' */ |
| } |
| } |
| |
| |
| /* |
| ** Executes a return hook for Lua and C functions and sets/corrects |
| ** 'oldpc'. (Note that this correction is needed by the line hook, so it |
| ** is done even when return hooks are off.) |
| */ |
| static void rethook (lua_State *L, CallInfo *ci, int nres) { |
| if (L->hookmask & LUA_MASKRET) { /* is return hook on? */ |
| StkId firstres = L->top.p - nres; /* index of first result */ |
| int delta = 0; /* correction for vararg functions */ |
| int ftransfer; |
| if (isLua(ci)) { |
| Proto *p = ci_func(ci)->p; |
| if (p->flag & PF_ISVARARG) |
| delta = ci->u.l.nextraargs + p->numparams + 1; |
| } |
| ci->func.p += delta; /* if vararg, back to virtual 'func' */ |
| ftransfer = cast_int(firstres - ci->func.p); |
| luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */ |
| ci->func.p -= delta; |
| } |
| if (isLua(ci = ci->previous)) |
| L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */ |
| } |
| |
| |
| /* |
| ** Check whether 'func' has a '__call' metafield. If so, put it in the |
| ** stack, below original 'func', so that 'luaD_precall' can call it. Raise |
| ** an error if there is no '__call' metafield. |
| */ |
| static StkId tryfuncTM (lua_State *L, StkId func) { |
| const TValue *tm; |
| StkId p; |
| checkstackp(L, 1, func); /* space for metamethod */ |
| tm = luaT_gettmbyobj(L, s2v(func), TM_CALL); /* (after previous GC) */ |
| if (l_unlikely(ttisnil(tm))) |
| luaG_callerror(L, s2v(func)); /* nothing to call */ |
| for (p = L->top.p; p > func; p--) /* open space for metamethod */ |
| setobjs2s(L, p, p-1); |
| L->top.p++; /* stack space pre-allocated by the caller */ |
| setobj2s(L, func, tm); /* metamethod is the new function to be called */ |
| return func; |
| } |
| |
| |
| /* Generic case for 'moveresult */ |
| l_sinline void genmoveresults (lua_State *L, StkId res, int nres, |
| int wanted) { |
| StkId firstresult = L->top.p - nres; /* index of first result */ |
| int i; |
| if (nres > wanted) /* extra results? */ |
| nres = wanted; /* don't need them */ |
| for (i = 0; i < nres; i++) /* move all results to correct place */ |
| setobjs2s(L, res + i, firstresult + i); |
| for (; i < wanted; i++) /* complete wanted number of results */ |
| setnilvalue(s2v(res + i)); |
| L->top.p = res + wanted; /* top points after the last result */ |
| } |
| |
| |
| /* |
| ** Given 'nres' results at 'firstResult', move 'fwanted-1' of them |
| ** to 'res'. Handle most typical cases (zero results for commands, |
| ** one result for expressions, multiple results for tail calls/single |
| ** parameters) separated. The flag CIST_CLSRET in 'fwanted', if set, |
| ** forces the swicth to go to the default case. |
| */ |
| l_sinline void moveresults (lua_State *L, StkId res, int nres, |
| l_uint32 fwanted) { |
| switch (fwanted) { /* handle typical cases separately */ |
| case 0 + 1: /* no values needed */ |
| L->top.p = res; |
| return; |
| case 1 + 1: /* one value needed */ |
| if (nres == 0) /* no results? */ |
| setnilvalue(s2v(res)); /* adjust with nil */ |
| else /* at least one result */ |
| setobjs2s(L, res, L->top.p - nres); /* move it to proper place */ |
| L->top.p = res + 1; |
| return; |
| case LUA_MULTRET + 1: |
| genmoveresults(L, res, nres, nres); /* we want all results */ |
| break; |
| default: { /* two/more results and/or to-be-closed variables */ |
| int wanted = get_nresults(fwanted); |
| if (fwanted & CIST_CLSRET) { /* to-be-closed variables? */ |
| L->ci->u2.nres = nres; |
| res = luaF_close(L, res, CLOSEKTOP, 1); |
| L->ci->callstatus &= ~CIST_CLSRET; |
| if (L->hookmask) { /* if needed, call hook after '__close's */ |
| ptrdiff_t savedres = savestack(L, res); |
| rethook(L, L->ci, nres); |
| res = restorestack(L, savedres); /* hook can move stack */ |
| } |
| if (wanted == LUA_MULTRET) |
| wanted = nres; /* we want all results */ |
| } |
| genmoveresults(L, res, nres, wanted); |
| break; |
| } |
| } |
| } |
| |
| |
| /* |
| ** Finishes a function call: calls hook if necessary, moves current |
| ** number of results to proper place, and returns to previous call |
| ** info. If function has to close variables, hook must be called after |
| ** that. |
| */ |
| void luaD_poscall (lua_State *L, CallInfo *ci, int nres) { |
| l_uint32 fwanted = ci->callstatus & (CIST_CLSRET | CIST_NRESULTS); |
| if (l_unlikely(L->hookmask) && !(fwanted & CIST_CLSRET)) |
| rethook(L, ci, nres); |
| /* move results to proper place */ |
| moveresults(L, ci->func.p, nres, fwanted); |
| /* function cannot be in any of these cases when returning */ |
| lua_assert(!(ci->callstatus & |
| (CIST_HOOKED | CIST_YPCALL | CIST_FIN | CIST_CLSRET))); |
| L->ci = ci->previous; /* back to caller (after closing variables) */ |
| } |
| |
| |
| |
| #define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L)) |
| |
| |
| l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, int nresults, |
| l_uint32 mask, StkId top) { |
| CallInfo *ci = L->ci = next_ci(L); /* new frame */ |
| ci->func.p = func; |
| lua_assert(((nresults + 1) & ~CIST_NRESULTS) == 0); |
| ci->callstatus = mask | cast(l_uint32, nresults + 1); |
| ci->top.p = top; |
| return ci; |
| } |
| |
| |
| /* |
| ** precall for C functions |
| */ |
| l_sinline int precallC (lua_State *L, StkId func, int nresults, |
| lua_CFunction f) { |
| int n; /* number of returns */ |
| CallInfo *ci; |
| checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */ |
| L->ci = ci = prepCallInfo(L, func, nresults, CIST_C, |
| L->top.p + LUA_MINSTACK); |
| lua_assert(ci->top.p <= L->stack_last.p); |
| if (l_unlikely(L->hookmask & LUA_MASKCALL)) { |
| int narg = cast_int(L->top.p - func) - 1; |
| luaD_hook(L, LUA_HOOKCALL, -1, 1, narg); |
| } |
| lua_unlock(L); |
| n = (*f)(L); /* do the actual call */ |
| lua_lock(L); |
| api_checknelems(L, n); |
| luaD_poscall(L, ci, n); |
| return n; |
| } |
| |
| |
| /* |
| ** Prepare a function for a tail call, building its call info on top |
| ** of the current call info. 'narg1' is the number of arguments plus 1 |
| ** (so that it includes the function itself). Return the number of |
| ** results, if it was a C function, or -1 for a Lua function. |
| */ |
| int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, |
| int narg1, int delta) { |
| retry: |
| switch (ttypetag(s2v(func))) { |
| case LUA_VCCL: /* C closure */ |
| return precallC(L, func, LUA_MULTRET, clCvalue(s2v(func))->f); |
| case LUA_VLCF: /* light C function */ |
| return precallC(L, func, LUA_MULTRET, fvalue(s2v(func))); |
| case LUA_VLCL: { /* Lua function */ |
| Proto *p = clLvalue(s2v(func))->p; |
| int fsize = p->maxstacksize; /* frame size */ |
| int nfixparams = p->numparams; |
| int i; |
| checkstackp(L, fsize - delta, func); |
| ci->func.p -= delta; /* restore 'func' (if vararg) */ |
| for (i = 0; i < narg1; i++) /* move down function and arguments */ |
| setobjs2s(L, ci->func.p + i, func + i); |
| func = ci->func.p; /* moved-down function */ |
| for (; narg1 <= nfixparams; narg1++) |
| setnilvalue(s2v(func + narg1)); /* complete missing arguments */ |
| ci->top.p = func + 1 + fsize; /* top for new function */ |
| lua_assert(ci->top.p <= L->stack_last.p); |
| ci->u.l.savedpc = p->code; /* starting point */ |
| ci->callstatus |= CIST_TAIL; |
| L->top.p = func + narg1; /* set top */ |
| return -1; |
| } |
| default: { /* not a function */ |
| func = tryfuncTM(L, func); /* try to get '__call' metamethod */ |
| /* return luaD_pretailcall(L, ci, func, narg1 + 1, delta); */ |
| narg1++; |
| goto retry; /* try again */ |
| } |
| } |
| } |
| |
| |
| /* |
| ** Prepares the call to a function (C or Lua). For C functions, also do |
| ** the call. The function to be called is at '*func'. The arguments |
| ** are on the stack, right after the function. Returns the CallInfo |
| ** to be executed, if it was a Lua function. Otherwise (a C function) |
| ** returns NULL, with all the results on the stack, starting at the |
| ** original function position. |
| */ |
| CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) { |
| retry: |
| switch (ttypetag(s2v(func))) { |
| case LUA_VCCL: /* C closure */ |
| precallC(L, func, nresults, clCvalue(s2v(func))->f); |
| return NULL; |
| case LUA_VLCF: /* light C function */ |
| precallC(L, func, nresults, fvalue(s2v(func))); |
| return NULL; |
| case LUA_VLCL: { /* Lua function */ |
| CallInfo *ci; |
| Proto *p = clLvalue(s2v(func))->p; |
| int narg = cast_int(L->top.p - func) - 1; /* number of real arguments */ |
| int nfixparams = p->numparams; |
| int fsize = p->maxstacksize; /* frame size */ |
| checkstackp(L, fsize, func); |
| L->ci = ci = prepCallInfo(L, func, nresults, 0, func + 1 + fsize); |
| ci->u.l.savedpc = p->code; /* starting point */ |
| for (; narg < nfixparams; narg++) |
| setnilvalue(s2v(L->top.p++)); /* complete missing arguments */ |
| lua_assert(ci->top.p <= L->stack_last.p); |
| return ci; |
| } |
| default: { /* not a function */ |
| func = tryfuncTM(L, func); /* try to get '__call' metamethod */ |
| /* return luaD_precall(L, func, nresults); */ |
| goto retry; /* try again with metamethod */ |
| } |
| } |
| } |
| |
| |
| /* |
| ** Call a function (C or Lua) through C. 'inc' can be 1 (increment |
| ** number of recursive invocations in the C stack) or nyci (the same |
| ** plus increment number of non-yieldable calls). |
| ** This function can be called with some use of EXTRA_STACK, so it should |
| ** check the stack before doing anything else. 'luaD_precall' already |
| ** does that. |
| */ |
| l_sinline void ccall (lua_State *L, StkId func, int nResults, l_uint32 inc) { |
| CallInfo *ci; |
| L->nCcalls += inc; |
| if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) { |
| checkstackp(L, 0, func); /* free any use of EXTRA_STACK */ |
| luaE_checkcstack(L); |
| } |
| if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */ |
| ci->callstatus |= CIST_FRESH; /* mark that it is a "fresh" execute */ |
| luaV_execute(L, ci); /* call it */ |
| } |
| L->nCcalls -= inc; |
| } |
| |
| |
| /* |
| ** External interface for 'ccall' |
| */ |
| void luaD_call (lua_State *L, StkId func, int nResults) { |
| ccall(L, func, nResults, 1); |
| } |
| |
| |
| /* |
| ** Similar to 'luaD_call', but does not allow yields during the call. |
| */ |
| void luaD_callnoyield (lua_State *L, StkId func, int nResults) { |
| ccall(L, func, nResults, nyci); |
| } |
| |
| |
| /* |
| ** Finish the job of 'lua_pcallk' after it was interrupted by an yield. |
| ** (The caller, 'finishCcall', does the final call to 'adjustresults'.) |
| ** The main job is to complete the 'luaD_pcall' called by 'lua_pcallk'. |
| ** If a '__close' method yields here, eventually control will be back |
| ** to 'finishCcall' (when that '__close' method finally returns) and |
| ** 'finishpcallk' will run again and close any still pending '__close' |
| ** methods. Similarly, if a '__close' method errs, 'precover' calls |
| ** 'unroll' which calls ''finishCcall' and we are back here again, to |
| ** close any pending '__close' methods. |
| ** Note that, up to the call to 'luaF_close', the corresponding |
| ** 'CallInfo' is not modified, so that this repeated run works like the |
| ** first one (except that it has at least one less '__close' to do). In |
| ** particular, field CIST_RECST preserves the error status across these |
| ** multiple runs, changing only if there is a new error. |
| */ |
| static int finishpcallk (lua_State *L, CallInfo *ci) { |
| int status = getcistrecst(ci); /* get original status */ |
| if (l_likely(status == LUA_OK)) /* no error? */ |
| status = LUA_YIELD; /* was interrupted by an yield */ |
| else { /* error */ |
| StkId func = restorestack(L, ci->u2.funcidx); |
| L->allowhook = getoah(ci); /* restore 'allowhook' */ |
| func = luaF_close(L, func, status, 1); /* can yield or raise an error */ |
| luaD_seterrorobj(L, status, func); |
| luaD_shrinkstack(L); /* restore stack size in case of overflow */ |
| setcistrecst(ci, LUA_OK); /* clear original status */ |
| } |
| ci->callstatus &= ~CIST_YPCALL; |
| L->errfunc = ci->u.c.old_errfunc; |
| /* if it is here, there were errors or yields; unlike 'lua_pcallk', |
| do not change status */ |
| return status; |
| } |
| |
| |
| /* |
| ** Completes the execution of a C function interrupted by an yield. |
| ** The interruption must have happened while the function was either |
| ** closing its tbc variables in 'moveresults' or executing |
| ** 'lua_callk'/'lua_pcallk'. In the first case, it just redoes |
| ** 'luaD_poscall'. In the second case, the call to 'finishpcallk' |
| ** finishes the interrupted execution of 'lua_pcallk'. After that, it |
| ** calls the continuation of the interrupted function and finally it |
| ** completes the job of the 'luaD_call' that called the function. In |
| ** the call to 'adjustresults', we do not know the number of results |
| ** of the function called by 'lua_callk'/'lua_pcallk', so we are |
| ** conservative and use LUA_MULTRET (always adjust). |
| */ |
| static void finishCcall (lua_State *L, CallInfo *ci) { |
| int n; /* actual number of results from C function */ |
| if (ci->callstatus & CIST_CLSRET) { /* was returning? */ |
| n = ci->u2.nres; /* just redo 'luaD_poscall' */ |
| /* don't need to reset CIST_CLSRET, as it will be set again anyway */ |
| } |
| else { |
| int status = LUA_YIELD; /* default if there were no errors */ |
| /* must have a continuation and must be able to call it */ |
| lua_assert(ci->u.c.k != NULL && yieldable(L)); |
| if (ci->callstatus & CIST_YPCALL) /* was inside a 'lua_pcallk'? */ |
| status = finishpcallk(L, ci); /* finish it */ |
| adjustresults(L, LUA_MULTRET); /* finish 'lua_callk' */ |
| lua_unlock(L); |
| n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation */ |
| lua_lock(L); |
| api_checknelems(L, n); |
| } |
| luaD_poscall(L, ci, n); /* finish 'luaD_call' */ |
| } |
| |
| |
| /* |
| ** Executes "full continuation" (everything in the stack) of a |
| ** previously interrupted coroutine until the stack is empty (or another |
| ** interruption long-jumps out of the loop). |
| */ |
| static void unroll (lua_State *L, void *ud) { |
| CallInfo *ci; |
| UNUSED(ud); |
| while ((ci = L->ci) != &L->base_ci) { /* something in the stack */ |
| if (!isLua(ci)) /* C function? */ |
| finishCcall(L, ci); /* complete its execution */ |
| else { /* Lua function */ |
| luaV_finishOp(L); /* finish interrupted instruction */ |
| luaV_execute(L, ci); /* execute down to higher C 'boundary' */ |
| } |
| } |
| } |
| |
| |
| /* |
| ** Try to find a suspended protected call (a "recover point") for the |
| ** given thread. |
| */ |
| static CallInfo *findpcall (lua_State *L) { |
| CallInfo *ci; |
| for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */ |
| if (ci->callstatus & CIST_YPCALL) |
| return ci; |
| } |
| return NULL; /* no pending pcall */ |
| } |
| |
| |
| /* |
| ** Signal an error in the call to 'lua_resume', not in the execution |
| ** of the coroutine itself. (Such errors should not be handled by any |
| ** coroutine error handler and should not kill the coroutine.) |
| */ |
| static int resume_error (lua_State *L, const char *msg, int narg) { |
| api_checkpop(L, narg); |
| L->top.p -= narg; /* remove args from the stack */ |
| setsvalue2s(L, L->top.p, luaS_new(L, msg)); /* push error message */ |
| api_incr_top(L); |
| lua_unlock(L); |
| return LUA_ERRRUN; |
| } |
| |
| |
| /* |
| ** Do the work for 'lua_resume' in protected mode. Most of the work |
| ** depends on the status of the coroutine: initial state, suspended |
| ** inside a hook, or regularly suspended (optionally with a continuation |
| ** function), plus erroneous cases: non-suspended coroutine or dead |
| ** coroutine. |
| */ |
| static void resume (lua_State *L, void *ud) { |
| int n = *(cast(int*, ud)); /* number of arguments */ |
| StkId firstArg = L->top.p - n; /* first argument */ |
| CallInfo *ci = L->ci; |
| if (L->status == LUA_OK) /* starting a coroutine? */ |
| ccall(L, firstArg - 1, LUA_MULTRET, 0); /* just call its body */ |
| else { /* resuming from previous yield */ |
| lua_assert(L->status == LUA_YIELD); |
| L->status = LUA_OK; /* mark that it is running (again) */ |
| if (isLua(ci)) { /* yielded inside a hook? */ |
| /* undo increment made by 'luaG_traceexec': instruction was not |
| executed yet */ |
| lua_assert(ci->callstatus & CIST_HOOKYIELD); |
| ci->u.l.savedpc--; |
| L->top.p = firstArg; /* discard arguments */ |
| luaV_execute(L, ci); /* just continue running Lua code */ |
| } |
| else { /* 'common' yield */ |
| if (ci->u.c.k != NULL) { /* does it have a continuation function? */ |
| lua_unlock(L); |
| n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */ |
| lua_lock(L); |
| api_checknelems(L, n); |
| } |
| luaD_poscall(L, ci, n); /* finish 'luaD_call' */ |
| } |
| unroll(L, NULL); /* run continuation */ |
| } |
| } |
| |
| |
| /* |
| ** Unrolls a coroutine in protected mode while there are recoverable |
| ** errors, that is, errors inside a protected call. (Any error |
| ** interrupts 'unroll', and this loop protects it again so it can |
| ** continue.) Stops with a normal end (status == LUA_OK), an yield |
| ** (status == LUA_YIELD), or an unprotected error ('findpcall' doesn't |
| ** find a recover point). |
| */ |
| static int precover (lua_State *L, int status) { |
| CallInfo *ci; |
| while (errorstatus(status) && (ci = findpcall(L)) != NULL) { |
| L->ci = ci; /* go down to recovery functions */ |
| setcistrecst(ci, status); /* status to finish 'pcall' */ |
| status = luaD_rawrunprotected(L, unroll, NULL); |
| } |
| return status; |
| } |
| |
| |
| LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs, |
| int *nresults) { |
| int status; |
| lua_lock(L); |
| if (L->status == LUA_OK) { /* may be starting a coroutine */ |
| if (L->ci != &L->base_ci) /* not in base level? */ |
| return resume_error(L, "cannot resume non-suspended coroutine", nargs); |
| else if (L->top.p - (L->ci->func.p + 1) == nargs) /* no function? */ |
| return resume_error(L, "cannot resume dead coroutine", nargs); |
| } |
| else if (L->status != LUA_YIELD) /* ended with errors? */ |
| return resume_error(L, "cannot resume dead coroutine", nargs); |
| L->nCcalls = (from) ? getCcalls(from) : 0; |
| if (getCcalls(L) >= LUAI_MAXCCALLS) |
| return resume_error(L, "C stack overflow", nargs); |
| L->nCcalls++; |
| luai_userstateresume(L, nargs); |
| api_checkpop(L, (L->status == LUA_OK) ? nargs + 1 : nargs); |
| status = luaD_rawrunprotected(L, resume, &nargs); |
| /* continue running after recoverable errors */ |
| status = precover(L, status); |
| if (l_likely(!errorstatus(status))) |
| lua_assert(status == L->status); /* normal end or yield */ |
| else { /* unrecoverable error */ |
| L->status = cast_byte(status); /* mark thread as 'dead' */ |
| luaD_seterrorobj(L, status, L->top.p); /* push error message */ |
| L->ci->top.p = L->top.p; |
| } |
| *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield |
| : cast_int(L->top.p - (L->ci->func.p + 1)); |
| lua_unlock(L); |
| return status; |
| } |
| |
| |
| LUA_API int lua_isyieldable (lua_State *L) { |
| return yieldable(L); |
| } |
| |
| |
| LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx, |
| lua_KFunction k) { |
| CallInfo *ci; |
| luai_userstateyield(L, nresults); |
| lua_lock(L); |
| ci = L->ci; |
| api_checkpop(L, nresults); |
| if (l_unlikely(!yieldable(L))) { |
| if (L != G(L)->mainthread) |
| luaG_runerror(L, "attempt to yield across a C-call boundary"); |
| else |
| luaG_runerror(L, "attempt to yield from outside a coroutine"); |
| } |
| L->status = LUA_YIELD; |
| ci->u2.nyield = nresults; /* save number of results */ |
| if (isLua(ci)) { /* inside a hook? */ |
| lua_assert(!isLuacode(ci)); |
| api_check(L, nresults == 0, "hooks cannot yield values"); |
| api_check(L, k == NULL, "hooks cannot continue after yielding"); |
| } |
| else { |
| if ((ci->u.c.k = k) != NULL) /* is there a continuation? */ |
| ci->u.c.ctx = ctx; /* save context */ |
| luaD_throw(L, LUA_YIELD); |
| } |
| lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */ |
| lua_unlock(L); |
| return 0; /* return to 'luaD_hook' */ |
| } |
| |
| |
| /* |
| ** Auxiliary structure to call 'luaF_close' in protected mode. |
| */ |
| struct CloseP { |
| StkId level; |
| int status; |
| }; |
| |
| |
| /* |
| ** Auxiliary function to call 'luaF_close' in protected mode. |
| */ |
| static void closepaux (lua_State *L, void *ud) { |
| struct CloseP *pcl = cast(struct CloseP *, ud); |
| luaF_close(L, pcl->level, pcl->status, 0); |
| } |
| |
| |
| /* |
| ** Calls 'luaF_close' in protected mode. Return the original status |
| ** or, in case of errors, the new status. |
| */ |
| int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status) { |
| CallInfo *old_ci = L->ci; |
| lu_byte old_allowhooks = L->allowhook; |
| for (;;) { /* keep closing upvalues until no more errors */ |
| struct CloseP pcl; |
| pcl.level = restorestack(L, level); pcl.status = status; |
| status = luaD_rawrunprotected(L, &closepaux, &pcl); |
| if (l_likely(status == LUA_OK)) /* no more errors? */ |
| return pcl.status; |
| else { /* an error occurred; restore saved state and repeat */ |
| L->ci = old_ci; |
| L->allowhook = old_allowhooks; |
| } |
| } |
| } |
| |
| |
| /* |
| ** Call the C function 'func' in protected mode, restoring basic |
| ** thread information ('allowhook', etc.) and in particular |
| ** its stack level in case of errors. |
| */ |
| int luaD_pcall (lua_State *L, Pfunc func, void *u, |
| ptrdiff_t old_top, ptrdiff_t ef) { |
| int status; |
| CallInfo *old_ci = L->ci; |
| lu_byte old_allowhooks = L->allowhook; |
| ptrdiff_t old_errfunc = L->errfunc; |
| L->errfunc = ef; |
| status = luaD_rawrunprotected(L, func, u); |
| if (l_unlikely(status != LUA_OK)) { /* an error occurred? */ |
| L->ci = old_ci; |
| L->allowhook = old_allowhooks; |
| status = luaD_closeprotected(L, old_top, status); |
| luaD_seterrorobj(L, status, restorestack(L, old_top)); |
| luaD_shrinkstack(L); /* restore stack size in case of overflow */ |
| } |
| L->errfunc = old_errfunc; |
| return status; |
| } |
| |
| |
| |
| /* |
| ** Execute a protected parser. |
| */ |
| struct SParser { /* data to 'f_parser' */ |
| ZIO *z; |
| Mbuffer buff; /* dynamic structure used by the scanner */ |
| Dyndata dyd; /* dynamic structures used by the parser */ |
| const char *mode; |
| const char *name; |
| }; |
| |
| |
| static void checkmode (lua_State *L, const char *mode, const char *x) { |
| if (strchr(mode, x[0]) == NULL) { |
| luaO_pushfstring(L, |
| "attempt to load a %s chunk (mode is '%s')", x, mode); |
| luaD_throw(L, LUA_ERRSYNTAX); |
| } |
| } |
| |
| |
| static void f_parser (lua_State *L, void *ud) { |
| LClosure *cl; |
| struct SParser *p = cast(struct SParser *, ud); |
| const char *mode = p->mode ? p->mode : "bt"; |
| int c = zgetc(p->z); /* read first character */ |
| if (c == LUA_SIGNATURE[0]) { |
| int fixed = 0; |
| if (strchr(mode, 'B') != NULL) |
| fixed = 1; |
| else |
| checkmode(L, mode, "binary"); |
| cl = luaU_undump(L, p->z, p->name, fixed); |
| } |
| else { |
| checkmode(L, mode, "text"); |
| cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c); |
| } |
| lua_assert(cl->nupvalues == cl->p->sizeupvalues); |
| luaF_initupvals(L, cl); |
| } |
| |
| |
| int luaD_protectedparser (lua_State *L, ZIO *z, const char *name, |
| const char *mode) { |
| struct SParser p; |
| int status; |
| incnny(L); /* cannot yield during parsing */ |
| p.z = z; p.name = name; p.mode = mode; |
| p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0; |
| p.dyd.gt.arr = NULL; p.dyd.gt.size = 0; |
| p.dyd.label.arr = NULL; p.dyd.label.size = 0; |
| luaZ_initbuffer(L, &p.buff); |
| status = luaD_pcall(L, f_parser, &p, savestack(L, L->top.p), L->errfunc); |
| luaZ_freebuffer(L, &p.buff); |
| luaM_freearray(L, p.dyd.actvar.arr, cast_sizet(p.dyd.actvar.size)); |
| luaM_freearray(L, p.dyd.gt.arr, cast_sizet(p.dyd.gt.size)); |
| luaM_freearray(L, p.dyd.label.arr, cast_sizet(p.dyd.label.size)); |
| decnny(L); |
| return status; |
| } |
| |
| |