blob: 53f8dcb9d6ba5bf89e4625836724f02672272cba [file] [log] [blame]
/*
** $Id: lmem.c $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#if defined(HARDMEMTESTS)
#define hardtest(L,os,s) /* force a GC whenever possible */ \
if ((s) > (os) && (G(L))->gcrunning) luaC_fullgc(L, 1);
#else
#define hardtest(L,os,s) ((void)0)
#endif
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ISO C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize,
int size_elems, int limit, const char *what) {
void *newblock;
int size = *psize;
if (nelems + 1 <= size) /* does one extra element still fit? */
return block; /* nothing to be done */
if (size >= limit / 2) { /* cannot double it? */
if (unlikely(size >= limit)) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
size = limit; /* still have at least one free place */
}
else {
size *= 2;
if (size < MINSIZEARRAY)
size = MINSIZEARRAY; /* minimum size */
}
lua_assert(nelems + 1 <= size && size <= limit);
/* 'limit' ensures that multiplication will not overflow */
newblock = luaM_realloc_(L, block, cast_sizet(*psize) * size_elems,
cast_sizet(size) * size_elems);
if (unlikely(newblock == NULL))
luaM_error(L);
*psize = size; /* update only when everything else is OK */
return newblock;
}
void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
int final_n, int size_elem) {
global_State *g = G(L);
void *newblock;
size_t oldsize = cast_sizet((*size) * size_elem);
size_t newsize = cast_sizet(final_n * size_elem);
lua_assert(newsize <= oldsize);
newblock = (*g->frealloc)(g->ud, block, oldsize, newsize);
if (unlikely(newblock == NULL && final_n > 0)) /* allocation failed? */
luaM_error(L);
else {
g->GCdebt += newsize - oldsize;
*size = final_n;
return newblock;
}
}
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** Free memory
*/
void luaM_free_ (lua_State *L, void *block, size_t osize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
(*g->frealloc)(g->ud, block, osize, 0);
g->GCdebt -= osize;
}
/*
** In case of allocation fail, this function will call the GC to try
** to free some memory and then try the allocation again.
** (It should not be called when shrinking a block, because then the
** interpreter may be in the middle of a collection step.)
*/
static void *tryagain (lua_State *L, void *block,
size_t osize, size_t nsize) {
global_State *g = G(L);
if (ttisnil(&g->nilvalue)) { /* is state fully build? */
luaC_fullgc(L, 1); /* try to free some memory... */
return (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
else return NULL; /* cannot free any memory without a full state */
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
hardtest(L, osize, nsize);
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (unlikely(newblock == NULL && nsize > 0)) {
if (nsize > osize) /* not shrinking a block? */
newblock = tryagain(L, block, osize, nsize);
if (newblock == NULL) /* still no memory? */
return NULL;
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - osize;
return newblock;
}
void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize,
size_t nsize) {
void *newblock = luaM_realloc_(L, block, osize, nsize);
if (unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */
luaM_error(L);
return newblock;
}
void *luaM_malloc_ (lua_State *L, size_t size, int tag) {
hardtest(L, 0, size);
if (size == 0)
return NULL; /* that's all */
else {
global_State *g = G(L);
void *newblock = (*g->frealloc)(g->ud, NULL, tag, size);
if (unlikely(newblock == NULL)) {
newblock = tryagain(L, NULL, tag, size);
if (newblock == NULL)
luaM_error(L);
}
g->GCdebt += size;
return newblock;
}
}