| The `vello_shaders` crate provides a utility library to integrate the Vello shader modules into any |
| renderer project. The crate provides the necessary metadata to construct the individual compute |
| pipelines on any GPU API while leaving the responsibility of all API interactions (such as |
| resource management and command encoding) up to the client. |
| |
| The shaders can be pre-compiled to any target shading language at build time based on feature flags. |
| Currently only WGSL and Metal Shading Language are supported. |