Changelog

The latest published vello_hybrid release is 0.0.7 which was released on 2026-03-24. You can find its changes documented below.

Unreleased

This release has an MSRV of 1.92.

0.0.7 - 2026-03-24

This release has an MSRV of 1.92.

Added

  • Initial support for filter effects. (#1494 by @LaurenzV)
  • render_to_atlas and write_to_atlas APIs for glyph caching. (#1458 by @grebmeg)
  • push_blend_layer, push_opacity_layer and push_mask_layer methods to Scene. (#1420 by @grebmeg)
  • Scene constraints for conditionally achieving better rendering performance. (#1476 by @taj-p)
  • Support for image tinting. (#1460 by @grebmeg)

Changed

Fixed

  • Rendering artifacts sometimes present along the seam in sweep gradients by improving numerical robustness around the seam. (#1352 by @tomcur)
  • Incorrect handling of scenes with many complex paints. (#1467 by @taj-p)

Optimized

0.0.6 - 2026-01-15

This release has an MSRV of 1.88.

Changed

See also the vello_cpu 0.0.6 and vello_common 0.0.6 releases.

0.0.5 - 2026-01-08

This release has an MSRV of 1.88.

Added

  • The Scene now contains a push_clip_path and pop_clip_path method for performing non-isolated clipping. (#1203 by @LaurenzV)

See also the vello_cpu 0.0.5 and vello_common 0.0.5 releases.

0.0.4 - 2025-10-17

This release has an MSRV of 1.86.

This is the initial release. No changelog was kept for this release.

See also the vello_cpu 0.0.4 and vello_common 0.0.4 releases.