Run with:
cargo run -p vello_gpu_winit --release
Optionally, you can pass in paths to SVG files that you want to render:
cargo run -p vello_gpu_winit --release -- [SVG FILES]
Alternatively, you can pass a scene index to render a specific scene from the built-in set:
cargo run -p vello_gpu_winit --release -- [SCENE INDEX]