| // Copyright 2020 The xi-editor authors. |
| |
| //! New-style encoders (supporting proc macros) |
| |
| pub struct A; |
| |
| /// A reference to an encoded object within a buffer |
| #[derive(Clone, Copy, Debug)] |
| pub struct Ref<T> { |
| offset: u32, |
| _phantom: std::marker::PhantomData<T>, |
| } |
| |
| pub struct Encoder { |
| buf: Vec<u8>, |
| } |
| |
| // TODO: we probably do want to encode slices, get rid of Sized bound |
| pub trait Encode: Sized { |
| /// Size if it's a fixed-size object, otherwise 0. |
| fn fixed_size() -> usize; |
| |
| /// Encoded size, for both fixed and variable sized objects. |
| fn encoded_size(&self) -> usize { |
| Self::fixed_size() |
| } |
| |
| /// Encode into a buffer; panics if not appropriately sized. |
| fn encode_to(&self, buf: &mut [u8]); |
| |
| /// Allocate a chunk and encode, returning a reference. |
| fn encode(&self, encoder: &mut Encoder) -> Ref<Self> { |
| let size = self.encoded_size(); |
| let (offset, buf) = encoder.alloc_chunk(size as u32); |
| self.encode_to(buf); |
| Ref::new(offset) |
| } |
| } |
| |
| impl<T> Ref<T> { |
| fn new(offset: u32) -> Ref<T> { |
| Ref { |
| offset, |
| _phantom: Default::default(), |
| } |
| } |
| |
| pub fn offset(&self) -> u32 { |
| self.offset |
| } |
| |
| pub fn transmute<U>(&self) -> Ref<U> { |
| Ref::new(self.offset) |
| } |
| } |
| |
| impl Encoder { |
| pub fn new() -> Encoder { |
| Encoder { buf: Vec::new() } |
| } |
| |
| pub fn alloc_chunk(&mut self, size: u32) -> (u32, &mut [u8]) { |
| let offset = self.buf.len(); |
| self.buf.resize(size as usize + offset, 0); |
| (offset as u32, &mut self.buf[offset..]) |
| } |
| |
| pub fn buf(&self) -> &[u8] { |
| &self.buf |
| } |
| |
| pub fn buf_mut(&mut self) -> &mut [u8] { |
| &mut self.buf |
| } |
| } |
| |
| impl<T> Encode for Ref<T> { |
| fn fixed_size() -> usize { |
| 4 |
| } |
| |
| fn encode_to(&self, buf: &mut [u8]) { |
| buf[0..4].copy_from_slice(&self.offset.to_le_bytes()); |
| } |
| } |
| |
| // Encode impls for scalar and small vector types are as needed; it's a finite set of |
| // possibilities, so we could do it all with macros, but by hand is expedient. |
| |
| impl Encode for u32 { |
| fn fixed_size() -> usize { |
| 4 |
| } |
| |
| fn encode_to(&self, buf: &mut [u8]) { |
| buf[0..4].copy_from_slice(&self.to_le_bytes()); |
| } |
| } |
| |
| impl Encode for f32 { |
| fn fixed_size() -> usize { |
| 4 |
| } |
| |
| fn encode_to(&self, buf: &mut [u8]) { |
| buf[0..4].copy_from_slice(&self.to_le_bytes()); |
| } |
| } |
| |
| impl Encode for [u16; 4] { |
| fn fixed_size() -> usize { |
| 8 |
| } |
| |
| fn encode_to(&self, buf: &mut [u8]) { |
| buf[0..2].copy_from_slice(&self[0].to_le_bytes()); |
| buf[2..4].copy_from_slice(&self[1].to_le_bytes()); |
| buf[4..6].copy_from_slice(&self[2].to_le_bytes()); |
| buf[6..8].copy_from_slice(&self[3].to_le_bytes()); |
| } |
| } |
| |
| impl Encode for [f32; 2] { |
| fn fixed_size() -> usize { |
| 8 |
| } |
| |
| fn encode_to(&self, buf: &mut [u8]) { |
| buf[0..4].copy_from_slice(&self[0].to_le_bytes()); |
| buf[4..8].copy_from_slice(&self[1].to_le_bytes()); |
| } |
| } |
| |
| // TODO: make this work for slices too, but need to deal with Sized bound |
| // |
| // Note: only works for vectors of fixed size objects. |
| impl<T: Encode> Encode for Vec<T> { |
| fn fixed_size() -> usize { |
| 0 |
| } |
| fn encoded_size(&self) -> usize { |
| self.len() * T::fixed_size() |
| } |
| |
| fn encode_to(&self, buf: &mut [u8]) { |
| let size = T::fixed_size(); |
| for (ix, val) in self.iter().enumerate() { |
| val.encode_to(&mut buf[ix * size..]); |
| } |
| } |
| } |