| // Copyright 2022 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| // Also licensed under MIT license, at your choice. |
| |
| //! Simple helpers for managing wgpu state and surfaces. |
| |
| use super::Result; |
| |
| use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle}; |
| use wgpu::{ |
| Adapter, Device, Instance, Limits, Queue, RequestAdapterOptions, Surface, SurfaceConfiguration, |
| }; |
| |
| /// Simple render context that maintains wgpu state for rendering the pipeline. |
| pub struct RenderContext { |
| pub instance: Instance, |
| pub devices: Vec<DeviceHandle>, |
| } |
| |
| pub struct DeviceHandle { |
| adapter: Adapter, |
| pub device: Device, |
| pub queue: Queue, |
| } |
| |
| impl RenderContext { |
| pub fn new() -> Result<Self> { |
| let instance = Instance::new(wgpu::Backends::PRIMARY); |
| Ok(Self { |
| instance, |
| devices: Vec::new(), |
| }) |
| } |
| |
| /// Creates a new surface for the specified window and dimensions. |
| pub async fn create_surface<W>(&mut self, window: &W, width: u32, height: u32) -> RenderSurface |
| where |
| W: HasRawWindowHandle + HasRawDisplayHandle, |
| { |
| let surface = unsafe { self.instance.create_surface(window) }; |
| let format = wgpu::TextureFormat::Bgra8Unorm; |
| let config = wgpu::SurfaceConfiguration { |
| usage: wgpu::TextureUsages::RENDER_ATTACHMENT, |
| format, |
| width, |
| height, |
| present_mode: wgpu::PresentMode::Fifo, |
| alpha_mode: wgpu::CompositeAlphaMode::Auto, |
| }; |
| let dev_id = self.device(Some(&surface)).await.unwrap(); |
| surface.configure(&self.devices[dev_id].device, &config); |
| RenderSurface { |
| surface, |
| config, |
| dev_id, |
| } |
| } |
| |
| /// Resizes the surface to the new dimensions. |
| pub fn resize_surface(&self, surface: &mut RenderSurface, width: u32, height: u32) { |
| surface.config.width = width; |
| surface.config.height = height; |
| surface |
| .surface |
| .configure(&self.devices[surface.dev_id].device, &surface.config); |
| } |
| |
| /// Finds or creates a compatible device handle id. |
| async fn device(&mut self, compatible_surface: Option<&Surface>) -> Option<usize> { |
| let compatible = match compatible_surface { |
| Some(s) => self |
| .devices |
| .iter() |
| .enumerate() |
| .find(|(_, d)| d.adapter.is_surface_supported(s)) |
| .map(|(i, _)| i), |
| None => (!self.devices.is_empty()).then_some(0), |
| }; |
| if compatible.is_none() { |
| return self.new_device(compatible_surface).await; |
| } |
| return compatible; |
| } |
| |
| /// Creates a compatible device handle id. |
| async fn new_device(&mut self, compatible_surface: Option<&Surface>) -> Option<usize> { |
| let adapter = self |
| .instance |
| .request_adapter(&RequestAdapterOptions { |
| compatible_surface, |
| ..Default::default() |
| }) |
| .await?; |
| let features = adapter.features(); |
| let limits = Limits::default(); |
| let (device, queue) = adapter |
| .request_device( |
| &wgpu::DeviceDescriptor { |
| label: None, |
| features: features |
| & (wgpu::Features::TIMESTAMP_QUERY | wgpu::Features::CLEAR_TEXTURE), |
| limits, |
| }, |
| None, |
| ) |
| .await |
| .ok()?; |
| let device_handle = DeviceHandle { |
| adapter, |
| device, |
| queue, |
| }; |
| self.devices.push(device_handle); |
| Some(self.devices.len() - 1) |
| } |
| } |
| |
| /// Combination of surface and its configuration. |
| pub struct RenderSurface { |
| pub surface: Surface, |
| pub config: SurfaceConfiguration, |
| pub dev_id: usize, |
| } |